past time to take this off the mailing list, thanks in advance you two.

On Sun, Aug 25, 2013 at 5:18 PM, dan <[email protected]> wrote:

> On 25/08/2013 21:50, Robert Paulson wrote:
>
>> You can keep arguing about how "logical" your thinking is but it doesn't
>> matter because it doesn't line up with reality. I've seen this problem
>> affect dozens of servers, even those that are totally off quickplay such
>> as
>> Azelphur's Surf server.
>>
>
> Who cares?
>
> If "most users" (and let's face it, most users
> have never and will never connect to your server)  are really
> as stupid as you hope (and as I said, if you think you know
> how to do something that a lot of people don't then you've got a rude
> awakening
> coming up at some point in your life) then clearly they find another
> server to play on.
>
> What do you imagine they do? Sit in a pool of tears wondering where your
> server went?
>
> Do you not have a web site or a server? You know a server that can run
> plugins and pop up information, on the MOTD and so on?
>
> Perhaps a lot of servers find their users switched off MOTD because they
> used it for something no one wants to read.  (Of course your users
> won't have switched it off because they are all, according to you,
> conveniently too stupid to do anything)
>
> So, you know, if /you/ can't find or join a server feel free to ask and
> we'll talk you through the process,
> But don't sit there trying to kid the list that most users are dumb.
>
> If you're really struggling to think of ways of communicating that you are
> changing
> ip address to the small group of people that use your server regularly,
> again, ask away for ideas.
> But don't sit there trying to kid us that you cannot fix your broken
> server without this feature.
>
> If a server empties when it changes IP then self-evidently there was
> nothing particulary special about that server.
>
> Personally, I cannot think of a single server on the TF2 list that has any
> characteristic that would make me join it rather than another.
> Except stuff like ping and the network connection to it, and whether it's
> got people on it and whether it's running a map
> I want to play. You know, all the stuff that the server browser tells you
> when you search for a server.
>
> So, perhaps I join servers from history, perhaps I join from them from the
> main server list. The point
> is, if one server disappears it doesn't make diddly squat difference to
> the game. There are plenty of
> other servers. OTOH, if a new server appears, I'm as likely to play on
> that as any other.
>
> Whereas you are trying to kid us that a server that is getting ddosed or
> that is on a crap host with lag spikes
> doesn't matter because your dumb users put up with it? Yet that's the
> reason you want the feature?
> Start talking sense.
>
> --
> Dan
>
>
>
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