past time to take this off the mailing list, thanks in advance you two.
On Sun, Aug 25, 2013 at 5:18 PM, dan <[email protected]> wrote: > On 25/08/2013 21:50, Robert Paulson wrote: > >> You can keep arguing about how "logical" your thinking is but it doesn't >> matter because it doesn't line up with reality. I've seen this problem >> affect dozens of servers, even those that are totally off quickplay such >> as >> Azelphur's Surf server. >> > > Who cares? > > If "most users" (and let's face it, most users > have never and will never connect to your server) are really > as stupid as you hope (and as I said, if you think you know > how to do something that a lot of people don't then you've got a rude > awakening > coming up at some point in your life) then clearly they find another > server to play on. > > What do you imagine they do? Sit in a pool of tears wondering where your > server went? > > Do you not have a web site or a server? You know a server that can run > plugins and pop up information, on the MOTD and so on? > > Perhaps a lot of servers find their users switched off MOTD because they > used it for something no one wants to read. (Of course your users > won't have switched it off because they are all, according to you, > conveniently too stupid to do anything) > > So, you know, if /you/ can't find or join a server feel free to ask and > we'll talk you through the process, > But don't sit there trying to kid the list that most users are dumb. > > If you're really struggling to think of ways of communicating that you are > changing > ip address to the small group of people that use your server regularly, > again, ask away for ideas. > But don't sit there trying to kid us that you cannot fix your broken > server without this feature. > > If a server empties when it changes IP then self-evidently there was > nothing particulary special about that server. > > Personally, I cannot think of a single server on the TF2 list that has any > characteristic that would make me join it rather than another. > Except stuff like ping and the network connection to it, and whether it's > got people on it and whether it's running a map > I want to play. You know, all the stuff that the server browser tells you > when you search for a server. > > So, perhaps I join servers from history, perhaps I join from them from the > main server list. The point > is, if one server disappears it doesn't make diddly squat difference to > the game. There are plenty of > other servers. OTOH, if a new server appears, I'm as likely to play on > that as any other. > > Whereas you are trying to kid us that a server that is getting ddosed or > that is on a crap host with lag spikes > doesn't matter because your dumb users put up with it? Yet that's the > reason you want the feature? > Start talking sense. > > -- > Dan > > > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

