This is pretty much the idea I was going for. I'm glad someone finally figured out what I may of been not so eloquently saying.
On Sun, Aug 25, 2013 at 6:42 PM, Erik-jan Riemers <[email protected]> wrote: > If valve stores the hwid, it would be much nicer to just ask "What other > steamid's does this user use too?" and valve could reply, not even sending > out the hwid to the middle person. > We could query that as a api service, and would also help with trade > banning and the likes or ban evasion. Sure it might be more traffic, but > in the end if the storm calms down, so will that (until they "cheaters" > find something new) > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Robert > Paulson > Sent: maandag 26 augustus 2013 0:38 > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Add something to the game so that server ops can > ban HWID too. > > For those of you who don't pay attention to his posts for the past couple > of years, the line of thinking from dan needaxeo goes something like this: > > "Once I put up a plain server and no one joined it because everyone else > cheats and they couldn't possibly have a better server. So any > improvements especially those helping non-Valve servers should be ignored > because it helps cheaters trick players. Also every player thinks the same > way I do so no one ever has a reason to join any server over a Valve > server." > > I don't know how many times I have to repeat this but you can make all the > "logical" assumptions you want and assume that most players are smart and > aren't lazy (lol?). It just doesn't line up with reality which is why > people keep requesting DNS. > > If there was nothing special about any particular server in the first > place then there wouldn't be a large population drop every time the IP > changed. > > > On Sun, Aug 25, 2013 at 2:51 PM, Eli Witt <[email protected]> wrote: > > > past time to take this off the mailing list, thanks in advance you two. > > > > > > On Sun, Aug 25, 2013 at 5:18 PM, dan <[email protected]> wrote: > > > > > On 25/08/2013 21:50, Robert Paulson wrote: > > > > > >> You can keep arguing about how "logical" your thinking is but it > > >> doesn't matter because it doesn't line up with reality. I've seen > > >> this problem affect dozens of servers, even those that are totally > > >> off quickplay such as Azelphur's Surf server. > > >> > > > > > > Who cares? > > > > > > If "most users" (and let's face it, most users have never and will > > > never connect to your server) are really as stupid as you hope (and > > > as I said, if you think you know how to do something that a lot of > > > people don't then you've got a rude awakening coming up at some > > > point in your life) then clearly they find another server to play > > > on. > > > > > > What do you imagine they do? Sit in a pool of tears wondering where > > > your server went? > > > > > > Do you not have a web site or a server? You know a server that can > > > run plugins and pop up information, on the MOTD and so on? > > > > > > Perhaps a lot of servers find their users switched off MOTD because > > > they used it for something no one wants to read. (Of course your > > > users won't have switched it off because they are all, according to > > > you, conveniently too stupid to do anything) > > > > > > So, you know, if /you/ can't find or join a server feel free to ask > > > and we'll talk you through the process, But don't sit there trying > > > to kid the list that most users are dumb. > > > > > > If you're really struggling to think of ways of communicating that > > > you > > are > > > changing > > > ip address to the small group of people that use your server > > > regularly, again, ask away for ideas. > > > But don't sit there trying to kid us that you cannot fix your broken > > > server without this feature. > > > > > > If a server empties when it changes IP then self-evidently there was > > > nothing particulary special about that server. > > > > > > Personally, I cannot think of a single server on the TF2 list that > > > has > > any > > > characteristic that would make me join it rather than another. > > > Except stuff like ping and the network connection to it, and whether > > > it's got people on it and whether it's running a map I want to play. > > > You know, all the stuff that the server browser tells you when you > > > search for a server. > > > > > > So, perhaps I join servers from history, perhaps I join from them > > > from > > the > > > main server list. The point > > > is, if one server disappears it doesn't make diddly squat difference > > > to the game. There are plenty of other servers. OTOH, if a new > > > server appears, I'm as likely to play on that as any other. > > > > > > Whereas you are trying to kid us that a server that is getting > > > ddosed or that is on a crap host with lag spikes doesn't matter > > > because your dumb users put up with it? Yet that's the reason you > > > want the feature? > > > Start talking sense. > > > > > > -- > > > Dan > > > > > > > > > > > > ______________________________**_________________ > > > To unsubscribe, edit your list preferences, or view the list > > > archives, please visit: > > > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_lin > > > ux< > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

