Ok that worked on where the data is stored, is there a way to make the data
last longer or the files to remain in place so I can obtain them?

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics
Sent: Saturday, January 04, 2014 3:37 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Map structure/Building Cube maps

I think the cubemap data is stored in tf/materials/maps if i remember
correctly. After it's there and cubemaps are built, they are saved to the
bsp. I got some error on my old pc upon that event and it always failed. I
could have packed them manually with pakrat or similiar but i didn't trust
they would work from there. So i had friend build them for me and it worked
fine.

Now of course, it works as it should.

-ics


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