Ok that worked on where the data is stored, is there a way to make the data last longer or the files to remain in place so I can obtain them?
-----Original Message----- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics Sent: Saturday, January 04, 2014 3:37 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Map structure/Building Cube maps I think the cubemap data is stored in tf/materials/maps if i remember correctly. After it's there and cubemaps are built, they are saved to the bsp. I got some error on my old pc upon that event and it always failed. I could have packed them manually with pakrat or similiar but i didn't trust they would work from there. So i had friend build them for me and it worked fine. Now of course, it works as it should. -ics _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux