Erik-jan Riemers that was the hay day, it's gone now, in my opinion it died
with TFC.

On Tue, May 10, 2016 at 2:50 AM, Erik-jan Riemers <riem...@binkey.nl> wrote:

> I remember the day we had 300+ euro a month, from donations "random people"
> without the need of those **** ads. (and yes that all went to servers)
>
> Anyways, if Valve just had something like: New players play for xx hours on
> Valve server then they would be put to the community servers. Or a popup
> that asks the user "do you want to switch to community servers?" or at
> least have 2 buttons on the main screen "quickplay valve/quickplay
> community" or something like that since they basicly pushed community
> servers away onto the server tab where new players just don't look.
>
> Not to mention that all the restrictions Valve put in place to stop the bad
> guys, or bad hosters only made those guy change tactic but still exist
> today. But it hurt the right people, destroying their effort into their
> free community, non ads, non cheaters.
>
> Honestly, even if Valve says today "Your right, we will change it right
> now" i think it will be too late to get an active rush of people back into
> the game. New games came out and people move on too. Overwatch is a half
> copy of TF2, sentry's , push a payload etc etc..  but even that could
> wander of pretty fast.. why? Because i do believe the community with the
> sourcemodding on top of it made TF2 big. Never seen so many mods, same for
> css and the other srcds titles.
>
> Anyways, if you take things in comparison, how many people still support a
> game this old? Perhaps they just know its a dead end and only support
> minimum intrest and focus on other things like their platform itself. Short
> story, they made enough cash on this cow.. perhaps its time to butcher it
> so we can get some dry aged meat for later :P
>
> 2016-05-10 9:29 GMT+02:00 Paul <ubyu....@gmail.com>:
>
> > I agree with Robert. I've been playing Overwatch recently and when it's
> > fully released I doubt I'll play TF2 anymore. Blizzard appears to
> > acknowledge feedback from my initial observations where Valve no longer
> > seems to be and appears to have not done so for a long time,
> unfortunately,
> > which isn't good.
> >
> > On 10 May 2016 at 08:24, Robert Paulson <thepauls...@gmail.com> wrote:
> >
> > > Well congratulations for being a special little snowflake? Now shut up
> if
> > > you are not going to say anything useful in a thread related to
> community
> > > server issues, in a mailing list specifically made for community server
> > > issues, instead of telling us to go to a forum where no Valve employee
> > ever
> > > reads.
> > >
> > > I am willing to bet most of us here are/were part of communities that
> did
> > > not host on lowest quality $5 servers. We remember a time when
> community
> > > servers were filled for 12 hours a day, every single day of the week.
> > >
> > > It seems like you only started your server in the past year or so since
> > you
> > > don't know that countless solutions have already been offered and that
> > > community servers used to have many more players. There's nothing left
> to
> > > do but to call out Valve on their inaction and total alienation and
> > > betrayal to their community server players/customers.
> > >
> > > On Mon, May 9, 2016 at 10:52 PM, Aaron Thompson <rmesc...@gmail.com>
> > > wrote:
> > >
> > > > And i pay $5/month for my server so im not crying so much. I can
> afford
> > > to
> > > > be patient.
> > > > On May 10, 2016 12:51 AM, "Aaron Thompson" <rmesc...@gmail.com>
> wrote:
> > > >
> > > > > Never played quickplay, don't ever intend to, my only gripe was
> after
> > > > > free2play and it lasted like 5 minutes. I can honestly say that I
> > have
> > > no
> > > > > way to contribute to this arguement. However, I CAN say that
> instead
> > > of a
> > > > > bitchfest...why dont you all find a solution that is viable and
> > present
> > > > it
> > > > > to them. If that wad done already, again I do not know anything in
> > > > regards
> > > > > to this situation. They have continuously updated the game with new
> > and
> > > > > user created content, nerfing and otherwise and the only problem I
> > have
> > > > is
> > > > > with a certain population of players who ruin the game for everyone
> > > > > else...and NO I dont just mean LMAObox users. If anyone killed TF2
> it
> > > is
> > > > a
> > > > > percentage of the people who choose to spend their time there
> making
> > > the
> > > > > game unplayable.
> > > > > On May 10, 2016 12:05 AM, "Eli Witt" <eliw...@gmail.com> wrote:
> > > > >
> > > > >> Awww, are you ou mad that people who've invested countless
> hundreds
> > of
> > > > >> hours and personal dollars into running Valve's game for them
> have a
> > > > >> legitimate complaint against valve for acting like a bunch of
> > ignorant
> > > > >> douchebags?
> > > > >>
> > > > >> You can feel free to unsubscrive too.
> > > > >>
> > > > >> On Mon, May 9, 2016 at 10:54 PM, Aaron Thompson <
> rmesc...@gmail.com
> > >
> > > > >> wrote:
> > > > >>
> > > > >> > Can you all go rant somewhere else. Some of us don't have your
> > > > problems.
> > > > >> > They have forums for a reason please use them or email them
> > > directly.
> > > > >> > On May 9, 2016 8:14 PM, "Robert Paulson" <thepauls...@gmail.com
> >
> > > > wrote:
> > > > >> >
> > > > >> > > Why could you not blame Valve? They are 100% fully to blame
> for
> > > the
> > > > >> > current
> > > > >> > > state of community servers. I am not sure why you think they
> had
> > > no
> > > > >> > choice
> > > > >> > > and no one should complain.
> > > > >> > >
> > > > >> > > You cannot expect every single random person to follow the
> > rules.
> > > > Did
> > > > >> > Valve
> > > > >> > > close free2play because servers are being plagued with hackers
> > > using
> > > > >> > > lmaobox and making a new account in 20 seconds? No? Then why
> are
> > > all
> > > > >> > > community servers being punished for this identical situation?
> > > > >> > >
> > > > >> > > The TF2 team was extremely lazy in handling this matter, not
> > even
> > > > >> willing
> > > > >> > > to spend 1 hour a month cleaning up reported servers, and
> > decided
> > > to
> > > > >> > "fix"
> > > > >> > > the issue by essentially giving up. All they had to do was
> ban a
> > > few
> > > > >> > > servers every month taking up less than an hour of their time.
> > > Even
> > > > if
> > > > >> > they
> > > > >> > > cannot get rid of cheating 100%, it would still be better than
> > > what
> > > > >> they
> > > > >> > > are doing now.
> > > > >> > >
> > > > >> > > All we can hope for now is that Overwatch kills TF2 to show
> > them a
> > > > >> > lesson,
> > > > >> > > but they would probably just keep trying to emulate Overwatch
> as
> > > > much
> > > > >> as
> > > > >> > > possible rather than reversing all the decisions they made to
> > kill
> > > > >> > > community servers.
> > > > >> > >
> > > > >> > >
> > > > >> > >
> > > > >> > >
> > > > >> > > On Thu, May 5, 2016 at 12:27 AM, Erik-jan Riemers <
> > > > riem...@binkey.nl>
> > > > >> > > wrote:
> > > > >> > >
> > > > >> > > > TF2 had its best time... it would have been longer if not
> for
> > > > this.
> > > > >> As
> > > > >> > a
> > > > >> > > > community owner for 8+ years i have always tried to do good
> by
> > > the
> > > > >> > rules
> > > > >> > > of
> > > > >> > > > Valve. Only to find tons of servers that don't obey those
> > rules.
> > > > >> Valve
> > > > >> > > > tried its best to counter them but ended up hurting the
> > > > communities
> > > > >> > that
> > > > >> > > > didn't do anything wrong. I can't blame Valve, but the
> > > experience
> > > > is
> > > > >> > bad
> > > > >> > > > these days, we used to have a "all maps" server where high
> > > > division
> > > > >> > > players
> > > > >> > > > would come and play, making it interesting for people with
> > > skills.
> > > > >> > Only a
> > > > >> > > > few 'custom' servers are still alive these days, but haunted
> > by
> > > > >> > cheaters
> > > > >> > > > and people that just want to troll and mic spam. No admins
> are
> > > > there
> > > > >> > > > anymore because nobody wants to babysit a server full of
> kids.
> > > > >> Slowly
> > > > >> > > > closing my TF2 servers. (It's been fun while it lasted)
> > > > >> > > >
> > > > >> > > > Regardless, thanks Valve for the times we did have a great
> > > > >> experience
> > > > >> > for
> > > > >> > > > community's. Perhaps one day we might see a TF3.
> > > > >> > > >
> > > > >> > > > 2016-05-05 0:48 GMT+02:00 Vivien FRENOT-MATHEVON <
> > > > >> > > vivien.fre...@gmail.com
> > > > >> > > > >:
> > > > >> > > >
> > > > >> > > > > Still waiting for a fix. :(
> > > > >> > > > >
> > > > >> > > > > Le jeu. 5 mai 2016 00:11, Andreas Willinger <aw...@gmx.at
> >
> > a
> > > > >> écrit :
> > > > >> > > > >
> > > > >> > > > > > So, Valve, maybe you should update your Wiki and add
> > > > >> "temporary" as
> > > > >> > > > > > "forever" (
> > > > https://developer.valvesoftware.com/wiki/Valve_Time)
> > > > >> > > > > >
> > > > >> > > > > > Two years, various suggestions have been posted, like
> > > > improving
> > > > >> the
> > > > >> > > UI,
> > > > >> > > > > > some
> > > > >> > > > > > sort of verified server system and others, yet not even
> a
> > > > single
> > > > >> > word
> > > > >> > > > > from
> > > > >> > > > > > Valve.
> > > > >> > > > > >
> > > > >> > > > > >
> > > > >> > > > > >
> > > > >> > > > > > Can we finally get some sort of response or will we wait
> > > until
> > > > >> TF2
> > > > >> > is
> > > > >> > > > > > entirely full of braindead, 12 year-old weekend
> warriors.
> > > > >> > > > > >
> > > > >> > > > > >
> > > > >> > > > > >
> > > > >> > > > > > Original text for anyone interested:
> > > > >> > > > > >
> > > > >> > > > > >
> > > > >> > > > > >
> > > > >> > > > > > "At this time, we are keeping the default quickplay
> option
> > > to
> > > > >> Valve
> > > > >> > > > > > servers.
> > > > >> > > > > > However, note that if a player wants to find a server
> with
> > > any
> > > > >> of
> > > > >> > the
> > > > >> > > > > > supported modifications, then they must land on a
> > community
> > > > >> server,
> > > > >> > > > since
> > > > >> > > > > > Valve servers do not run with these settings."
> > > > >> > > > > >
> > > > >> > > > > > Posted by Fletcher Dunn on February 8, 2014.
> > > > >> > > > > >
> > > > >> > > > > > _______________________________________________
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> > > > >>
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> > > > >> > > > > >
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