Top has the same height but has to move higher? Select al brushes, click on the vertex tool and draw a selection box to select al top points in one of the 2d views and drag them up to where you like them to be.
----- Original Message ----- From: "Nathan West" <[email protected]> To: <[email protected]> Sent: Tuesday, June 02, 2009 10:27 PM Subject: [hlmappers] Transforming multiple brushes of different heights > If I have many brushes (for example, walls of a building) that all share > the > same top height but have different bases, is there an easy way to increase > the height of all of them while keeping the bases locked? Selecting them > all > and expanding doesn't work because it tries to keep the aspect ratio, > meaning the shorter brushes get dragged away from the floor. > > For example, a brush with height 128 and a brush with height 136. I want > to > stretch them up so that the heights are 256 and 264 (add 128 to both), > respectively. However, stretching them up gives them heights of 248.5 and > 264. > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlmappers _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlmappers
