Oh, wait... that would work. Thanks a bunch, man.

On Tue, Jun 2, 2009 at 5:32 PM, Nathan West <[email protected]> wrote:

> But the bottoms have to be static.
>
>
> On Tue, Jun 2, 2009 at 5:29 PM, Bluestrike <[email protected]>wrote:
>
>> Top has the same height but has to move higher?
>> Select al brushes, click on the vertex tool and draw a selection box to
>> select al top points in one of the 2d views and drag them up to where you
>> like them to be.
>>
>> ----- Original Message -----
>> From: "Nathan West" <[email protected]>
>> To: <[email protected]>
>> Sent: Tuesday, June 02, 2009 10:27 PM
>> Subject: [hlmappers] Transforming multiple brushes of different heights
>>
>>
>> > If I have many brushes (for example, walls of a building) that all share
>> > the
>> > same top height but have different bases, is there an easy way to
>> increase
>> > the height of all of them while keeping the bases locked? Selecting them
>> > all
>> > and expanding doesn't work because it tries to keep the aspect ratio,
>> > meaning the shorter brushes get dragged away from the floor.
>> >
>> > For example, a brush with height 128 and a brush with height 136. I want
>> > to
>> > stretch them up so that the heights are 256 and 264 (add 128 to both),
>> > respectively. However, stretching them up gives them heights of 248.5
>> and
>> > 264.
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>>
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