On Sun, Oct 10, 2010 at 01:02, Zachary <[email protected]> wrote:
> However, we've never lowered that value. I'd rather address why his map works 
> in idquake3 and not ioquake3

Stock Q3 doesn't check MAX_LIGHTMAPS, ioquake3 does (rev 169, "Fix to
buffer overflow in lightmap loading code").
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