Olivier Lefevre wrote:
And it makes no sense for Java 2D printing to implement only a subset of our
own API.
When rendering onto a target (i.e., a printer driver) that makes it
inordinately
difficult to support certain features and forces drastic trade-offs, I think it
could make sense.
I don't see that as desirable or truly useful and its obviously completely
non-standard.
But blurry rasters are not useful either and it _is_ standard behaviour for
software acting on markup or page descriptors to skip unprocessable
instructions.
The "blurry" raster is solely because you tried to send a screen resolution
swing ui to the printer. ie print a lo-res image scaled up massively.
The printing rasterisation is high quality.
-phil
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