Dear Justin,
Do you know how I can convert a text file, which whole a set of points with
x,y,z coordinates, to a VRML file?
Many thanks,
Kenneth
>From: Justin Couch <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: Re: [JAVA3D] VRML/EAI?
>Date: Fri, 13 Jul 2001 23:17:22 +1000
>
>Fergus Murray wrote:
>
> > So I'm thinking about switching to Java3D - but there's obviously a
>fair
> > old time investment needed to get started (can anyone give me an idea
>how
> > long for someone with a fair bit of 3D and Java experience?) so I wonder
>if
> > anyone can tell me how much better Java 3D is on these fronts - is it
>much
> > faster than the Java/Cortona combination, for instance? Is it much more
> > stable?
>
>It really depends on what you want to do. Creating pure content in
>Java3D without using a 3rd party file format is quite a complex task and
>very time consuming.
>
>The best solution is to go with defining your model content in some file
>format (may not be VRML) and then doing the interaction in Java3D. If
>your models are relatively trivial (no PROTOs, no sensors etc) then this
>is quite easy to do. If your existing models use all of the VRML spec,
>then you are in for a lot of work doing the conversion because you now
>have to do all the work yourself.
>
>If you still want to do VRML + EAI and can hang around another month or
>two, then the Xj3D work should have a working version of it. I've just a
>couple of hours ago finished the JSAI implementation (just dialled in to
>do the commits actually!). Siggraph is pending very shortly, but the EAI
>won't be far behind that as once you have one implemented, the other is
>pretty trivial to deal with. This will give you the best of both worlds
>- all VRML in java3D rendering in an all java environment, or using the
>loaders to selectively weed out the VRML content until you end up with a
>pure J3D solution.
>
>--
>Justin Couch http://www.vlc.com.au/~justin/
>Freelance Java Consultant http://www.yumetech.com/
>Author, Java 3D FAQ Maintainer http://www.j3d.org/
>-------------------------------------------------------------------
>"Humanism is dead. Animals think, feel; so do machines now.
>Neither man nor woman is the measure of all things. Every organism
>processes data according to its domain, its environment; you, with
>all your brains, would be useless in a mouse's universe..."
> - Greg Bear, Slant
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