Hi Gerard

> << As with any lower level approach to programming it is harder to get
> things started but when you get it going there is almost no limit to
> what you can do with it as you have complete control! >>
>
> Can you use openGL and accomplish the same level of control you enjoy with
> Java3D?
Of course you can as Java3D uses OGL or DX. But you basically have to
write your own scenegraph api to have the same level of comfort as in
JAVA3D.

EOF,
 J.D.

--
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