>I have seen your message. I am also going to work on a project of using
>VRML, Java3D and Java EAI. Would you give me some journal or paper about
>using the JAVA EAI and why you feel it is not good? I would like to get some
>more details before I move to Java 3D.

There are quite a few tutorials, papers, FAQs and so on knocking around - see
the FAQ at http://www.frontiernet.net/~imaging/eaifaq.html, examples at
http://tecfa.unige.ch/guides/vrml/examples/eai/, the Working Group (at
least they *say* they're working) at
http://www.web3d.org/WorkingGroups/vrml-eai/ ...

My problems with it are simply that I cannot stop it from crashing Netscape
almost every time, usually when I try to leave, and it seems to be
disappointingly slow - I'm struggling to get 10 fps with 22 boxes and a
sphere, and although that's with a fair bit of other processing going on I
shudder to think what would happen if I tried replacing those boxes with
humanoids.

I'm still working on it, to determine how much of the sloth is down to
'behind-the-scenes' stuff and how much is really due to the VRML/EAI thing,
but I'm as good as resolved to switch to Java3D now.

 - Fergus

http://fergusmurray.members.beeb.net/

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to