> In my opinion Sound in J3D 1.3.x works well, except you have an universe > with multiple Views / Canvas3D, thats not supported.
> If you use plain BackgroundSound, PointSound and ConeSound nodes in your > application, there shouldn't be problems. Ahem ... we had LOTS of problems make the sound work properly with Background and Point and never have been able to solve them. Many issues around switching sound sources off again. We tried a real lot and it caused many hours of undirected experiments, but still sometimes sounds get repeated ad inifinitum although they should have been muted. When this happens, theres no way to recover except restarting the application. Our feeling was that the sound system is either highly buggy or poorly documented. REALLY caused headaches. Play www.flyingguns.com for a while and you will see.... - J =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".