I could have sworn I've seen a plugin that would do that.  Anyway,
couldn't you do something like this:

var a1 = $('.class1');
if (a1.length > 0)
{
   a1.animate({...}, run_second_animation);
}
else
{
   run_second_animation();
}

function run_second_animation()
{
   // use the same construct for the second and third animations
}

I haven't tested that but it seems like it would work for you
scenario, especially given that you have a limited number of
animations in the chain.  Of course you could probably generalize it
real nicely too if you wanted.

If that doesn't work for you, you could check out:
http://berniecode.com/writing/animator.html

On May 24, 6:47 am, Gordon <[EMAIL PROTECTED]> wrote:
> I've already posted on this topic before, but I really am gettign
> quite desperate as the project deadline looms and I still don't have a
> solution.
>
> I need several animations to happen, but I need them to happen in
> sequence rather than all at once (first animation: hide unselected
> items.  Second animation: Move visible items to new locations to
> occupy space taken by unselected items/make space for currently hidden
> selected items. Third animation: Reveal currently hidden selected
> items).
>
> I tried using the callback method, but this has a serious drawback for
> my purposes, in that if one of the animations in the chain doesn't
> occur (because no items were unselected but some new ones were
> selected, for example) then all subsequent animations don't occur
> either.  If a jQuery selector returns 0 results then applied effects
> aren't executed.
>
> What I need is some code that will ececute my animations one after the
> other, but which doesn't depend on all animations in the chain being
> triggered for the subsequent animations to play.  Is there a plugin
> for doing this? Or is it slated as a new feature for jQuery?  Or has
> anyone else come up with a solution to the problem?
>
> Sorry to keep asking this but like I said, it's getting pretty urgent.

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