Hi devs,

after having installed kdesdk4 successfully MacPorts needed only about 30s to 
install the residual handful of ports required by KDevelop.

        Now there is KDevelop 1.6.0 up and running. :)

Well, before going further with questions I wonder whether I should address 
them to KDevelop’s mailing list (which seems to be quite dead) or rather stay 
here on KDE-DEVEL for the moment, since I am not sure whether it is a Mac 
specific issue or not.

What I did was that I set up a project via “Project/New From Template…/Project 
Type/Graphical”.
After running into a little issue with the temlate [1] I was able build the 
generated code with some warnings, but without a real error. :-)

When I now start the application from the built app package I unfortunately get 
an error:
—
$ ./testgraphical
file:///Users/marko/projects/TestGraphical/build/src/testgraphical.app/Contents/MacOS/:
 File not found 
Killed: 9
—

I am surprised to see a message like this on the console. What does this mean? 
Which file does the app try to load and why does it fail to do so?

KDevelop doesn’t allow me to step through the code in debug mode, so that I 
cannot say where exactly the issue occurred.

I could imagine that the app tries to access its configuration which is stored 
on MacOSX in ~/Library/Preferences/KDE :
—
$ pwd
/Users/marko/Library/Preferences/KDE/share/apps
$ ls -1
RecentDocuments
desktoptheme
dolphin
Kate
kdenlive
kdevappwizard
kdevelop
kfileplaces
khelpcenter
kssl
plasma
remoteview
—
As one can see, kdevelop itself already stores its stuff in there. 

I am clueless right now about how to further proceed. Hope you can push me into 
the right direction.

Greets,
Marko



[1] https://bugs.kde.org/show_bug.cgi?id=329392

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