> When ever I've had the flickering issue with a rollover, its > always been that the first castmember is slightly larger than > the second (or swapped castmember).
If that's not the problem, what else could cause it? I have the same issue, but the idle and roll states are exactly the same size. They're 32-bit with an alpha. Could that have something to do with it? Cordially, Kerry Thompson [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email lingo-l@penworks.com (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]