And what about... gXML = new("XML")?

> All,
> 
> > Oh, that's good - Flash's array functions will be nice to 
> > have available.
> 
> And the Math object too... :)
> 
> gMath = newObject("Math")
> 
> -- use the math object's floor method
> gMath.floor(3.6)
> -- 3.0000
> 
> -- use the math object's arc cosine method
> put gMath.aCos(-1)
> -- 3.1416
 


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