The problem is scrollbars sometimes still show then the sprite channel visibility is turned off. Someone mentioned direct to stage, but that shouldn't matter when it comes to visibility on or off. I'm not using blend at all. It only happens when turning visibility on/off via script, cuz if I go and do it manually the scrollbar disappears like it should. It happened intermittently and when it did happen the scrollbar remained visible, the text disappeared, but u couldn't interact with the scrollbar. I'll just move it offstage, cuz the other bug was that a visible=false text member with hyperlinks in it would interfere with another text member that also had hyperlinks.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Brad Hile Sent: Monday, December 09, 2002 6:20 PM To: [EMAIL PROTECTED] Subject: RE: <lingo-l> Hyperlinks in text members BUG? Jeremy wrote: > Bahaviors attached to the sprites. Perhaps if the sprite thats populated dynamically is in a higher sprite channel and expands over the other sprite its trapping the mouseup? Brad [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!] [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]