Bitmap is something we are/have been looking into. It's actually my personal number one pick and it's obviously a worthwhile feature.
Fake3D as in PaperVision3D approach to Silverlight life? Would you prefer fake 3D or real 3D? (ie hardware acceleration). -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jose Fajardo Sent: Monday, 31 March 2008 3:52 PM To: listserver@ozsilverlight.com; listserver@ozSilverlight.com Subject: Re: Re: [OzSilverlight] Silverlight 3.0 wishlist, now's your chance. I would love to see the following 3 controls in the SL 3 1. Dropdown 2. Accordion 3. Menu (both horizontal and vertical) I can build these on my own BUT man every project I've been estimating needs these. Im pretty sure I won't be able to make my controls as good as the MS Silverlight team could do. Also definetely need Bitmap manipulation client side, there's been heaps of requests from clients for this. I know that we have access to the .NET CLR Codebase so technically we can rip out the bitmap namespace and build our own dll BUT just the thought of refactoring all those functions (and related libraries) sends shivers down my spine. Fake 3D libraries are a must, man to think that I can't build perspective into my UI is killing me. I've got so many ideas for amazing UI's but they all require the camera/viewport 3D model. Completely agree with Craig Dunn's list, what a great list it was!! ----- Original Message ----- From: silky [mailto:[EMAIL PROTECTED] Sent: 3/31/2008 4:40:49 PM To: listserver@ozsilverlight.com Subject: Re: [OzSilverlight] Silverlight 3.0 wishlist, now's your chance. > On Mon, Mar 31, 2008 at 3:31 PM, Stephen Price <[EMAIL PROTECTED]> wrote: > > There's no new ideas anyway, so if we only got paid for ideas then no one > > gets paid and we all starve, or have to move onto something like digging > > holes or something. Not that there's anything wrong with digging holes, per > > se, just it's not a career choice I hold dear. I'm sure there are some nice > > hold diggers out there, but I digress. > > man i'd kill to dig some holes for a week or so ... it'd be a nice change. > > whistle at chicks, eat a sanger, rest on my shovel during my breaks. > that'd be the life. > > [totally disagree with you about 'new ideas' though; but yeah, proof > of ownership of an idea would be hard; hence the reason it's probably > better to go the charity route rather then direct money to the first > one to provide it]. > > but let's also not forget that this is how product managers get paid; > to find and implement ideas for the products then the get a % of the > product sales - directly relating to the features within. > > > > cheers, > > Stephen > > -- > http://lets.coozi.com.au/ > > There's not a problem I can't fix, because I can do it in the mix. > > > ------------------------------------------------------------------- > OzSilverlight.com - to unsubscribe from this list, send a message back to the > list with 'unsubscribe' as the subject. > Powered by mailenable.com - List managed by www.readify.net > > > ------------------------------------------------------------------- OzSilverlight.com - to unsubscribe from this list, send a message back to the list with 'unsubscribe' as the subject. Powered by mailenable.com - List managed by www.readify.net ------------------------------------------------------------------- OzSilverlight.com - to unsubscribe from this list, send a message back to the list with 'unsubscribe' as the subject. Powered by mailenable.com - List managed by www.readify.net