Thank you!  Can't test until later tonight.

When I transfer the .do file to my m100 it has some strange line
terminators.

I use mComm to transfer.  I'll check it out more closely later.

Steve

On Sunday, February 26, 2023, grima...@gmail.com <grima...@gmail.com> wrote:

> Hi Steve,
>
> I updated it again. I think I accidentally uploaded the wrong file
> initially.
>
> https://github.com/Grimakis/TextSweeper/releases/tag/2.5.1-beta.2
>
> https://imgur.com/a/JyLsAdX
>
> I’ve linked photos of how it renders on a real DVI. The above is how I
> have intended it to look.
>
> Let me know if you’re getting the same results with your program.
>
> Re: ASCII not loading cleanly. I’ve been experiencing issues when loading
> the ASCII as .BA in Virtual T. However, if I load it as .DO first and then
> use BASIC to tokenize it (either in Virtual T or real hardware), it works
> fine.
>
> Not sure if perhaps there is a bug in Virtual T or not.
>
> -George
>
> On Sun, Feb 26, 2023 at 5:08 PM Stephen Adolph <twospru...@gmail.com>
> wrote:
>
>> thanks George.
>> I loaded it (.BA version, the .DO version won't load clean.
>>
>> Runs, but the controls are on top of the bottom half of the board.
>> but I can see it coming together!
>> cheers and thanks
>> Steve
>>
>> On Sun, Feb 26, 2023 at 4:41 PM grima...@gmail.com <grima...@gmail.com>
>> wrote:
>>
>>> Hi Steve,
>>>
>>> https://github.com/Grimakis/TextSweeper/releases/tag/2.5.1-beta.1
>>>
>>> I just put together a pre-release of 2.5.1, which I have tested against
>>> the original DVI hardware and it works now in both 40 col and 80 col mode.
>>> Feel free to check it out with your DVI Work Alike solution, and let me
>>> know what you think.
>>>
>>> Best,
>>> George
>>>
>>> On Sun, Feb 26, 2023 at 3:10 PM Stephen Adolph <twospru...@gmail.com>
>>> wrote:
>>>
>>>> [image: ResizerImage574X765.jpg]
>>>> yes,
>>>> I have done a lot of work on making an external 80column video solution
>>>> that is a  "DVI work alike" accessible without actually having a DVI.
>>>>
>>>> First you need some driver software on the M100.
>>>> 1) VT100 driver - found here --> https://bitchin100.com/wiki/
>>>> index.php?title=VT100
>>>> or
>>>> 2) via REX#/REXCPM.
>>>>
>>>> To actually show video on an external monitor, the driver software
>>>> treats Screen1 as RS-232 and Screen2 as serial via a hardware hack to the
>>>> BCR port.   So, an external serial terminal can be used to show the video
>>>> info.
>>>>
>>>> Then you need a solution for serial terminal.
>>>> There are 2
>>>> 1)  MVT100 video adapter, based on the Geoff VT100 serial terminal
>>>> board --> https://bitchin100.com/wiki/index.php?title=VT100
>>>> or
>>>> 2) the MVT100 windows application found here -->
>>>> http://club100.org/memfiles/index.php?direction=&order=&;
>>>> directory=Steve%20Adolph/MVT100%20for%20PC&
>>>>
>>>> Anyhow, I find external video quite nice to have but I never
>>>> appreciated the DVI much myself.  Had 2, sold them both.
>>>>
>>>>
>>>>
>>>>
>>>> On Sun, Feb 26, 2023 at 2:50 PM grima...@gmail.com <grima...@gmail.com>
>>>> wrote:
>>>>
>>>>> I see, when you say your DVI software do you mean the software that
>>>>> emulates the DVI itself?
>>>>>
>>>>> Modifying the print statements is definitely doable, and I can add
>>>>> that to my TODOs.
>>>>>
>>>>> However, as someone who uses the DVI, I personally do like the 40
>>>>> column mode. Being able to switch between 40 and 80 col on demand is 
>>>>> useful
>>>>> in my opinion. Very similar to how the Apple II works: 40col is just more
>>>>> legible in a lot of situations.
>>>>>
>>>>> -George
>>>>>
>>>>> On Sun, Feb 26, 2023 at 2:42 PM Stephen Adolph <twospru...@gmail.com>
>>>>> wrote:
>>>>>
>>>>>> my stuff doesn't support 40 columns.  that's why I was asking!
>>>>>> To me, 40 column mode on the DVI seems silly, but that's just me.
>>>>>>
>>>>>> Anyways, if you don't want to adapt the print@ statements, I get it.
>>>>>> thanks anyways.
>>>>>>
>>>>>>
>>>>>> On Sun, Feb 26, 2023 at 2:40 PM grima...@gmail.com <
>>>>>> grima...@gmail.com> wrote:
>>>>>>
>>>>>>> I think the way I would prefer to handle it would be to check the
>>>>>>> initial setting of 40/80 when the program starts, switch the screen to 
>>>>>>> 40,
>>>>>>> and then switch back on exit.
>>>>>>>
>>>>>>> Do you know is there a way to switch to 40 columns mode without
>>>>>>> calling WIDTH? I assume if I use any keywords exclusive to Disk Basic it
>>>>>>> will break compatibility with regular Basic.
>>>>>>>
>>>>>>> Best,
>>>>>>> George
>>>>>>>
>>>>>>> On Sun, Feb 26, 2023 at 2:17 PM Stephen Adolph <twospru...@gmail.com>
>>>>>>> wrote:
>>>>>>>
>>>>>>>> George,
>>>>>>>> I think it would be fine to use only 40 columns.
>>>>>>>> just make it tolerate 80 cols wide.
>>>>>>>> (all of my DVI software assumes 80 columns).
>>>>>>>> thoughts?
>>>>>>>> Steve
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> On Sun, Feb 26, 2023 at 2:09 PM grima...@gmail.com <
>>>>>>>> grima...@gmail.com> wrote:
>>>>>>>>
>>>>>>>>> Hi Steve,
>>>>>>>>>
>>>>>>>>> As of right now, it’s supporting only 40col mode.
>>>>>>>>>
>>>>>>>>> Currently, the way I am taking advantage of the DVI and T200
>>>>>>>>> larger displays are to have the Controls/Help screen displayed below 
>>>>>>>>> the
>>>>>>>>> game screen (preventing the need to switch between the two)
>>>>>>>>>
>>>>>>>>> As others have mentioned, I could allow for an actual larger
>>>>>>>>> minefield. However, at this time, I don’t have plans for that.
>>>>>>>>>
>>>>>>>>> My primary goals in the short terms are to improve the base game
>>>>>>>>> experience, which in my mind is oriented around the M100, as well as 
>>>>>>>>> to
>>>>>>>>> ensure that same experience is achieved on the T200 and DVI.
>>>>>>>>>
>>>>>>>>> If I were to support 80-col mode at this time, I would basically
>>>>>>>>> just end up leaving the right hand 40 columns empty.
>>>>>>>>>
>>>>>>>>> The next few things I’m working on:
>>>>>>>>> 1. Reduce size of TSWEEP.BA in memory
>>>>>>>>> 2. Compact some of the array vars I’m using to require less RAM.
>>>>>>>>> 3. Add a few different pre-canned difficulty level aside from the
>>>>>>>>> Standard/Custom I have today.
>>>>>>>>> 4. Increase performance of the screen redrawing routine.
>>>>>>>>> 5. Increase overall performance of the DFS algorithm when
>>>>>>>>> revealing mines.
>>>>>>>>>
>>>>>>>>> Best,
>>>>>>>>> George
>>>>>>>>>
>>>>>>>>> On Sun, Feb 26, 2023 at 1:56 PM Stephen Adolph <
>>>>>>>>> twospru...@gmail.com> wrote:
>>>>>>>>>
>>>>>>>>>> George,
>>>>>>>>>> for DVI use, is that intended for 40 columns?
>>>>>>>>>> Is there a way you could put in a switch to enable 80 column mode?
>>>>>>>>>>
>>>>>>>>>> thx
>>>>>>>>>> steve
>>>>>>>>>>
>>>>>>>>>> On Sat, Feb 11, 2023 at 8:15 PM grima...@gmail.com <
>>>>>>>>>> grima...@gmail.com> wrote:
>>>>>>>>>>
>>>>>>>>>>> Hi all,
>>>>>>>>>>>
>>>>>>>>>>> As previously mentioned, I have been working on Text Sweeper
>>>>>>>>>>> again. I've made a bunch of changed behind the scenes, but the 
>>>>>>>>>>> things that
>>>>>>>>>>> will be noticeable to you:
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>    - Slight graphical changes.
>>>>>>>>>>>    - Better mine generation for denser minefield.
>>>>>>>>>>>    - Controls can be seen by pressing H
>>>>>>>>>>>    - WASD is supported as an alternative to the arrow keys.
>>>>>>>>>>>    - You cannot accidentally click a flagged cell.
>>>>>>>>>>>    - If you click a cell with a Number. If the flags
>>>>>>>>>>>    surrounding that cell equal the number, it will open the non 
>>>>>>>>>>> flagged cells
>>>>>>>>>>>    (Be careful :D )
>>>>>>>>>>>    - If you accidentally press LABEL, the screen will fix itself
>>>>>>>>>>>
>>>>>>>>>>> Everything is on github.
>>>>>>>>>>> https://github.com/Grimakis/TextSweeper
>>>>>>>>>>>
>>>>>>>>>>> There are probably still a ton of bugs I didn't find, so let me
>>>>>>>>>>> know if you find any.
>>>>>>>>>>>
>>>>>>>>>>> Enjoy,
>>>>>>>>>>> George
>>>>>>>>>>>
>>>>>>>>>>

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