Hi Steve,

https://github.com/Grimakis/TextSweeper/releases/tag/2.5.1-beta.1

I just put together a pre-release of 2.5.1, which I have tested against the
original DVI hardware and it works now in both 40 col and 80 col mode. Feel
free to check it out with your DVI Work Alike solution, and let me know
what you think.

Best,
George

On Sun, Feb 26, 2023 at 3:10 PM Stephen Adolph <twospru...@gmail.com> wrote:

> [image: ResizerImage574X765.jpg]
> yes,
> I have done a lot of work on making an external 80column video solution
> that is a  "DVI work alike" accessible without actually having a DVI.
>
> First you need some driver software on the M100.
> 1) VT100 driver - found here -->
> https://bitchin100.com/wiki/index.php?title=VT100
> or
> 2) via REX#/REXCPM.
>
> To actually show video on an external monitor, the driver software treats
> Screen1 as RS-232 and Screen2 as serial via a hardware hack to the BCR
> port.   So, an external serial terminal can be used to show the video info.
>
> Then you need a solution for serial terminal.
> There are 2
> 1)  MVT100 video adapter, based on the Geoff VT100 serial terminal board
> --> https://bitchin100.com/wiki/index.php?title=VT100
> or
> 2) the MVT100 windows application found here -->
> http://club100.org/memfiles/index.php?direction=&order=&directory=Steve%20Adolph/MVT100%20for%20PC&;
>
> Anyhow, I find external video quite nice to have but I never appreciated
> the DVI much myself.  Had 2, sold them both.
>
>
>
>
> On Sun, Feb 26, 2023 at 2:50 PM grima...@gmail.com <grima...@gmail.com>
> wrote:
>
>> I see, when you say your DVI software do you mean the software that
>> emulates the DVI itself?
>>
>> Modifying the print statements is definitely doable, and I can add that
>> to my TODOs.
>>
>> However, as someone who uses the DVI, I personally do like the 40 column
>> mode. Being able to switch between 40 and 80 col on demand is useful in my
>> opinion. Very similar to how the Apple II works: 40col is just more legible
>> in a lot of situations.
>>
>> -George
>>
>> On Sun, Feb 26, 2023 at 2:42 PM Stephen Adolph <twospru...@gmail.com>
>> wrote:
>>
>>> my stuff doesn't support 40 columns.  that's why I was asking!
>>> To me, 40 column mode on the DVI seems silly, but that's just me.
>>>
>>> Anyways, if you don't want to adapt the print@ statements, I get it.
>>> thanks anyways.
>>>
>>>
>>> On Sun, Feb 26, 2023 at 2:40 PM grima...@gmail.com <grima...@gmail.com>
>>> wrote:
>>>
>>>> I think the way I would prefer to handle it would be to check the
>>>> initial setting of 40/80 when the program starts, switch the screen to 40,
>>>> and then switch back on exit.
>>>>
>>>> Do you know is there a way to switch to 40 columns mode without calling
>>>> WIDTH? I assume if I use any keywords exclusive to Disk Basic it will break
>>>> compatibility with regular Basic.
>>>>
>>>> Best,
>>>> George
>>>>
>>>> On Sun, Feb 26, 2023 at 2:17 PM Stephen Adolph <twospru...@gmail.com>
>>>> wrote:
>>>>
>>>>> George,
>>>>> I think it would be fine to use only 40 columns.
>>>>> just make it tolerate 80 cols wide.
>>>>> (all of my DVI software assumes 80 columns).
>>>>> thoughts?
>>>>> Steve
>>>>>
>>>>>
>>>>>
>>>>> On Sun, Feb 26, 2023 at 2:09 PM grima...@gmail.com <grima...@gmail.com>
>>>>> wrote:
>>>>>
>>>>>> Hi Steve,
>>>>>>
>>>>>> As of right now, it’s supporting only 40col mode.
>>>>>>
>>>>>> Currently, the way I am taking advantage of the DVI and T200 larger
>>>>>> displays are to have the Controls/Help screen displayed below the game
>>>>>> screen (preventing the need to switch between the two)
>>>>>>
>>>>>> As others have mentioned, I could allow for an actual larger
>>>>>> minefield. However, at this time, I don’t have plans for that.
>>>>>>
>>>>>> My primary goals in the short terms are to improve the base game
>>>>>> experience, which in my mind is oriented around the M100, as well as to
>>>>>> ensure that same experience is achieved on the T200 and DVI.
>>>>>>
>>>>>> If I were to support 80-col mode at this time, I would basically just
>>>>>> end up leaving the right hand 40 columns empty.
>>>>>>
>>>>>> The next few things I’m working on:
>>>>>> 1. Reduce size of TSWEEP.BA in memory
>>>>>> 2. Compact some of the array vars I’m using to require less RAM.
>>>>>> 3. Add a few different pre-canned difficulty level aside from the
>>>>>> Standard/Custom I have today.
>>>>>> 4. Increase performance of the screen redrawing routine.
>>>>>> 5. Increase overall performance of the DFS algorithm when revealing
>>>>>> mines.
>>>>>>
>>>>>> Best,
>>>>>> George
>>>>>>
>>>>>> On Sun, Feb 26, 2023 at 1:56 PM Stephen Adolph <twospru...@gmail.com>
>>>>>> wrote:
>>>>>>
>>>>>>> George,
>>>>>>> for DVI use, is that intended for 40 columns?
>>>>>>> Is there a way you could put in a switch to enable 80 column mode?
>>>>>>>
>>>>>>> thx
>>>>>>> steve
>>>>>>>
>>>>>>> On Sat, Feb 11, 2023 at 8:15 PM grima...@gmail.com <
>>>>>>> grima...@gmail.com> wrote:
>>>>>>>
>>>>>>>> Hi all,
>>>>>>>>
>>>>>>>> As previously mentioned, I have been working on Text Sweeper again.
>>>>>>>> I've made a bunch of changed behind the scenes, but the things that 
>>>>>>>> will be
>>>>>>>> noticeable to you:
>>>>>>>>
>>>>>>>>
>>>>>>>>    - Slight graphical changes.
>>>>>>>>    - Better mine generation for denser minefield.
>>>>>>>>    - Controls can be seen by pressing H
>>>>>>>>    - WASD is supported as an alternative to the arrow keys.
>>>>>>>>    - You cannot accidentally click a flagged cell.
>>>>>>>>    - If you click a cell with a Number. If the flags surrounding
>>>>>>>>    that cell equal the number, it will open the non flagged cells (Be 
>>>>>>>> careful
>>>>>>>>    :D )
>>>>>>>>    - If you accidentally press LABEL, the screen will fix itself
>>>>>>>>
>>>>>>>> Everything is on github.
>>>>>>>> https://github.com/Grimakis/TextSweeper
>>>>>>>>
>>>>>>>> There are probably still a ton of bugs I didn't find, so let me
>>>>>>>> know if you find any.
>>>>>>>>
>>>>>>>> Enjoy,
>>>>>>>> George
>>>>>>>>
>>>>>>>

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