thanks George.
I loaded it (.BA version, the .DO version won't load clean.

Runs, but the controls are on top of the bottom half of the board.
but I can see it coming together!
cheers and thanks
Steve

On Sun, Feb 26, 2023 at 4:41 PM grima...@gmail.com <grima...@gmail.com>
wrote:

> Hi Steve,
>
> https://github.com/Grimakis/TextSweeper/releases/tag/2.5.1-beta.1
>
> I just put together a pre-release of 2.5.1, which I have tested against
> the original DVI hardware and it works now in both 40 col and 80 col mode.
> Feel free to check it out with your DVI Work Alike solution, and let me
> know what you think.
>
> Best,
> George
>
> On Sun, Feb 26, 2023 at 3:10 PM Stephen Adolph <twospru...@gmail.com>
> wrote:
>
>> [image: ResizerImage574X765.jpg]
>> yes,
>> I have done a lot of work on making an external 80column video solution
>> that is a  "DVI work alike" accessible without actually having a DVI.
>>
>> First you need some driver software on the M100.
>> 1) VT100 driver - found here -->
>> https://bitchin100.com/wiki/index.php?title=VT100
>> or
>> 2) via REX#/REXCPM.
>>
>> To actually show video on an external monitor, the driver software treats
>> Screen1 as RS-232 and Screen2 as serial via a hardware hack to the BCR
>> port.   So, an external serial terminal can be used to show the video info.
>>
>> Then you need a solution for serial terminal.
>> There are 2
>> 1)  MVT100 video adapter, based on the Geoff VT100 serial terminal board
>> --> https://bitchin100.com/wiki/index.php?title=VT100
>> or
>> 2) the MVT100 windows application found here -->
>> http://club100.org/memfiles/index.php?direction=&order=&directory=Steve%20Adolph/MVT100%20for%20PC&;
>>
>> Anyhow, I find external video quite nice to have but I never appreciated
>> the DVI much myself.  Had 2, sold them both.
>>
>>
>>
>>
>> On Sun, Feb 26, 2023 at 2:50 PM grima...@gmail.com <grima...@gmail.com>
>> wrote:
>>
>>> I see, when you say your DVI software do you mean the software that
>>> emulates the DVI itself?
>>>
>>> Modifying the print statements is definitely doable, and I can add that
>>> to my TODOs.
>>>
>>> However, as someone who uses the DVI, I personally do like the 40 column
>>> mode. Being able to switch between 40 and 80 col on demand is useful in my
>>> opinion. Very similar to how the Apple II works: 40col is just more legible
>>> in a lot of situations.
>>>
>>> -George
>>>
>>> On Sun, Feb 26, 2023 at 2:42 PM Stephen Adolph <twospru...@gmail.com>
>>> wrote:
>>>
>>>> my stuff doesn't support 40 columns.  that's why I was asking!
>>>> To me, 40 column mode on the DVI seems silly, but that's just me.
>>>>
>>>> Anyways, if you don't want to adapt the print@ statements, I get it.
>>>> thanks anyways.
>>>>
>>>>
>>>> On Sun, Feb 26, 2023 at 2:40 PM grima...@gmail.com <grima...@gmail.com>
>>>> wrote:
>>>>
>>>>> I think the way I would prefer to handle it would be to check the
>>>>> initial setting of 40/80 when the program starts, switch the screen to 40,
>>>>> and then switch back on exit.
>>>>>
>>>>> Do you know is there a way to switch to 40 columns mode without
>>>>> calling WIDTH? I assume if I use any keywords exclusive to Disk Basic it
>>>>> will break compatibility with regular Basic.
>>>>>
>>>>> Best,
>>>>> George
>>>>>
>>>>> On Sun, Feb 26, 2023 at 2:17 PM Stephen Adolph <twospru...@gmail.com>
>>>>> wrote:
>>>>>
>>>>>> George,
>>>>>> I think it would be fine to use only 40 columns.
>>>>>> just make it tolerate 80 cols wide.
>>>>>> (all of my DVI software assumes 80 columns).
>>>>>> thoughts?
>>>>>> Steve
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Sun, Feb 26, 2023 at 2:09 PM grima...@gmail.com <
>>>>>> grima...@gmail.com> wrote:
>>>>>>
>>>>>>> Hi Steve,
>>>>>>>
>>>>>>> As of right now, it’s supporting only 40col mode.
>>>>>>>
>>>>>>> Currently, the way I am taking advantage of the DVI and T200 larger
>>>>>>> displays are to have the Controls/Help screen displayed below the game
>>>>>>> screen (preventing the need to switch between the two)
>>>>>>>
>>>>>>> As others have mentioned, I could allow for an actual larger
>>>>>>> minefield. However, at this time, I don’t have plans for that.
>>>>>>>
>>>>>>> My primary goals in the short terms are to improve the base game
>>>>>>> experience, which in my mind is oriented around the M100, as well as to
>>>>>>> ensure that same experience is achieved on the T200 and DVI.
>>>>>>>
>>>>>>> If I were to support 80-col mode at this time, I would basically
>>>>>>> just end up leaving the right hand 40 columns empty.
>>>>>>>
>>>>>>> The next few things I’m working on:
>>>>>>> 1. Reduce size of TSWEEP.BA in memory
>>>>>>> 2. Compact some of the array vars I’m using to require less RAM.
>>>>>>> 3. Add a few different pre-canned difficulty level aside from the
>>>>>>> Standard/Custom I have today.
>>>>>>> 4. Increase performance of the screen redrawing routine.
>>>>>>> 5. Increase overall performance of the DFS algorithm when revealing
>>>>>>> mines.
>>>>>>>
>>>>>>> Best,
>>>>>>> George
>>>>>>>
>>>>>>> On Sun, Feb 26, 2023 at 1:56 PM Stephen Adolph <twospru...@gmail.com>
>>>>>>> wrote:
>>>>>>>
>>>>>>>> George,
>>>>>>>> for DVI use, is that intended for 40 columns?
>>>>>>>> Is there a way you could put in a switch to enable 80 column mode?
>>>>>>>>
>>>>>>>> thx
>>>>>>>> steve
>>>>>>>>
>>>>>>>> On Sat, Feb 11, 2023 at 8:15 PM grima...@gmail.com <
>>>>>>>> grima...@gmail.com> wrote:
>>>>>>>>
>>>>>>>>> Hi all,
>>>>>>>>>
>>>>>>>>> As previously mentioned, I have been working on Text Sweeper
>>>>>>>>> again. I've made a bunch of changed behind the scenes, but the things 
>>>>>>>>> that
>>>>>>>>> will be noticeable to you:
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>    - Slight graphical changes.
>>>>>>>>>    - Better mine generation for denser minefield.
>>>>>>>>>    - Controls can be seen by pressing H
>>>>>>>>>    - WASD is supported as an alternative to the arrow keys.
>>>>>>>>>    - You cannot accidentally click a flagged cell.
>>>>>>>>>    - If you click a cell with a Number. If the flags surrounding
>>>>>>>>>    that cell equal the number, it will open the non flagged cells (Be 
>>>>>>>>> careful
>>>>>>>>>    :D )
>>>>>>>>>    - If you accidentally press LABEL, the screen will fix itself
>>>>>>>>>
>>>>>>>>> Everything is on github.
>>>>>>>>> https://github.com/Grimakis/TextSweeper
>>>>>>>>>
>>>>>>>>> There are probably still a ton of bugs I didn't find, so let me
>>>>>>>>> know if you find any.
>>>>>>>>>
>>>>>>>>> Enjoy,
>>>>>>>>> George
>>>>>>>>>
>>>>>>>>

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