kate.alh...@nokia.com wrote:
>> From: maemo-developers-boun...@maemo.org 
>> [maemo-developers-boun...@maemo.org] On Behalf Of ext Qole 
>> [qole.tab...@gmail.com]
>> Hi all,
>>
>> I'm not much of a developer, but I really think it would be a good idea to 
>> get a couple OpenGL wrappers ready for Fremantle.
> 
> What do you like the wrapper do ?  If you like to get easiest way to run 
> OpenGL you can take example skeleton
> from Imagination OpenGL-ES2.0 examples. They run in Fremantle, you just need 
> to compile them
> or then you can take Qt GLWidget as it is done in hellogl_es2  that is part 
> of Qt4.5 source.
> I also runs nicely in Fremantle.
> 
> Good thing using Qt as a wrapper is that you can use full GL but you can mix 
> it with Qt UI widgets
> or QGraphicsWiew higer level drawing primitives.

I understood that GL wasn't going to be available to the apps on the device...
something about the window manager permanently taking the only viewport?

I am not sure if this is a beta-phase bug or a hardware or GLES issue.

David
-- 
"Don't worry, you'll be fine; I saw it work in a cartoon once..."
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