[email protected] wrote: >> From: [email protected] >> [[email protected]] On Behalf Of ext Qole >> [[email protected]] >> Hi all, >> >> I'm not much of a developer, but I really think it would be a good idea to >> get a couple OpenGL wrappers ready for Fremantle. > > What do you like the wrapper do ? If you like to get easiest way to run > OpenGL you can take example skeleton > from Imagination OpenGL-ES2.0 examples. They run in Fremantle, you just need > to compile them > or then you can take Qt GLWidget as it is done in hellogl_es2 that is part > of Qt4.5 source. > I also runs nicely in Fremantle. > > Good thing using Qt as a wrapper is that you can use full GL but you can mix > it with Qt UI widgets > or QGraphicsWiew higer level drawing primitives.
I understood that GL wasn't going to be available to the apps on the device... something about the window manager permanently taking the only viewport? I am not sure if this is a beta-phase bug or a hardware or GLES issue. David -- "Don't worry, you'll be fine; I saw it work in a cartoon once..." _______________________________________________ maemo-developers mailing list [email protected] https://lists.maemo.org/mailman/listinfo/maemo-developers
