http://bugs.freedesktop.org/show_bug.cgi?id=13395
Summary: glTexSubImage2D() imposes limits on subtexture size Product: Mesa Version: CVS Platform: All OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Mesa core AssignedTo: mesa3d-dev@lists.sourceforge.net ReportedBy: [EMAIL PROTECTED] teximage.c:subtexture_error_check2() called in glTexSubImage2D() returns an error code if the subimage width, length is not equal the original texture width, length, and is not a power of 4, e.g.: /* size must be multiple of 4 or equal to whole texture size */ if ((width & 3) && (GLuint) width != destTex->Width) { <Error> } The OpenGL glTexSubImage2D() definition does not specify this limitation. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev