http://bugs.freedesktop.org/show_bug.cgi?id=13395





------- Comment #6 from [EMAIL PROTECTED]  2007-11-28 07:13 PST -------
>> Thanks for the comments. Please note, that I am referring to 
>> glTexSubImage2D()
>> and not to glCompressedTexSubImage(), you cited in the reply.
> The same restrictions can be found later in the error section for
> TexSubImage2D.

Please note, that they are not the same.


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