Ian Romanick wrote:
> -----BEGIN PGP SIGNED MESSAGE-----
> Hash: SHA1
> 
> All,
> 
> In the next couple hours I'm planning to merge the asm-shader-rework-1
> branch to master.  In my testing I have found that it passes at least as
> many (and in a couple cases more) tests than the current code.  One of
> our internal tests runs about 89,000 vertex programs.  This test takes
> about 30 minutes (1,800 seconds) on current Mesa master.  On the new
> code it takes about 25 seconds.

That sounds great, Ian!

I've been measuring the speed of the GLSL compiler (which uses the 
same parser) and it's pretty slow too, compared with other compilers 
out there.


> I have only tested this with swrast and i965.

I'll test some other things when it lands...

-Brian


------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with 
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev

Reply via email to