-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Roland Scheidegger wrote:
> glprogs/R200_interaction.vp > GL_PROGRAM_ERROR_STRING_ARB: line 1, char 43: error: syntax error, > unexpected $undefined > > error at 34: > ariant ; > > # this is slightly simpler than the ARB interaction, > # because the R200 can only emit six texture coordinates, So... the shader doesn't start with "!!ARBvp1.0"? I'm surprised *any* shader assembler accepts that. :( It seems that Doom3 (and related games) is busted on Intel as well, so I'll do some testing there. -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.9 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iEYEARECAAYFAkqQWrwACgkQX1gOwKyEAw8ApACZAR8bJD5n8b/sigeMEMWZNszQ 7HsAn0eGXljY1NzD1uyRofEoqt6tcCM1 =gn+h -----END PGP SIGNATURE----- ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev