>Another FONY member has a MEGA SCSI interface...
>But indeed I never investigated it very good.
Do it. You will get very surprised!
I have some information about the internal Mega-SCSI functions translated to
spanish. If you are interested I can translate it to english and send it to you.
>I also meant a COMPATIBLE system!
>What use is a file system that is not compatible with old programs???
If the DOS is patched in the way I propose, all the old programs which uses
DOS function calls and do not perform direct FAT access (that is, all
programs except IMPROVE or similar) will work without any problem!
>But then why are you trying to make 32mb possible when you can waste your
>time on making a complete new OS?
>That would be much nicer :-)
There is a difference between wasting a lot of time (the patch) and wasting
a half or your life (the new OS). Anyway this is also a factible good idea,
just look at Egor Voznessenski and his MISIX!
>I suggest you reverse engineer MSXDOS2... can't be very difficult, it only
>takes a lot of time.
You are right, but every time I dissassemble something I get a big
headache... dissassemble MSXDOS2 is not affordable by only one person, I think.
>Why is this? Because making the software is the hardest part of computer
>development!
Yes, and also the software is the most important part of the computer from
the view point of the user. This is a clear example: we are using 1Gb hard
disks in 32Mb pieces because of a software limitation!
>Please don't get me wrong, you may do what you like with your MSX. I only
>stated my opinion, just to give the discussion another point of view.
And you act good, we are here for giving view points!
>I doubt that there are much people in Holland who know enough about MSX and
>have enough time to do this project. I don't know the situation in other
>countries.
Yes, this is also a problem, the time. I'm a student and I have a relatively
big amount of time. But for most people it is not the same.
>
>Anyway, if you need tech info, I think there are a lot of people who can
>help.
>Some of them allready did.
Yes, one of the reasons which makes me initiate this discussion is the lack
of technical info about DOS internals.
>
>We should at least try to find out who made MSXDOS2... or the source code of
>it!
>But I think ASCII will not just give it to us :-(
I also think in asking ASCII. We will not lost nothing for asking...
Anyway I'm waiting the reply of Taro Kashiwazaki; I asked him about MSXCDEX
structure and the DOS information he used. Besides, he is nearest than us of
ASCII... ;-)
----------| About... |-----------
| |
| Konami Man v23.10 |
| |
| Developped by |
| Antonio Soriano & |
| Concepcion Vilchez |
| |
| (c) 1974-1997 |
| Soriano Family Ltd. |
| |
| This humanware |
| is itself-domain |
| |
| Constantly updated |
| Please send bug reports |
| and improvement suggestions |
| to [EMAIL PROTECTED] |
| |
| -------- |
| | OK | |
| -------- |
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