[EMAIL PROTECTED] wrote: > > Yup :) You could get pretty fast games using > > screen2 or screen4... And they could be very > > pretty, with right thinking ^^ > Exactly - that's why the OSR-engine uses screen4... One Shot Rising? I should know more about this subject, but actually I know nothing... or forgot what I knew. What's it? =) > ...and the gfx really _COULD_ be pretty/nice/fantastic... That's what I meant. I'm such a bad english-writer! =) []s, Parn **** MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/) ****
- Games for Joynet ? sander Niessen
- Re: Games for Joynet ? Werner Augusto Roder Kai
- Re: Games for Joynet ? Laurens Holst
- Re: Games for Joynet ? Maarten ter Huurne
- Re: Games for Joynet ? Laurens Holst
- Games for Joynet! Giovanni R. Nunes
- Re: Games for Joynet! Pablo Vasques Bravo-Villalba
- Re: Games for Joynet! john . j
- Re: Games for Joy... Pablo Vasques Bravo-Villalba
- Re: Games for... john . j
- Re: Games for Joynet! Laurens Holst
- Re: Games for Joynet! Adriano Camargo Rodrigues da Cunha
- Re: Games for Joynet! john . j
- Re: Games for Joynet ? Maarten ter Huurne
- Re: Games for Joynet ? Laurens Holst
- Re: Games for Joynet ? john . j
- RE: Games for Joynet ? Antoni Burguera Burguera
- Re: Games for Joynet ? sander Niessen
- Re: Games for Joynet ? Werner Augusto Roder Kai