> At 10:38 AM 04/06/2000 +0200, you wrote:
> >> Wizard, then the sprite for it would change, other things could change,
a
> >> Fighter could become a Warrior. You know, this could keep the interest
of
> >> the player, to see "what next" his players will become
> >
> >It is done in many games. However, I haven't seen it in any MSX game so
far
> >(well Sorcerian probably does this I think).
> >
> In Sorcerian there's a cool idea - your character grows old while you play
> (if you play with the same char too long it grows a white beard!) and when
> he gets too old he dies, forcing the player to use another character in
the
> party!

I do like the idea of 'evolving' to better classes. However, I don't like
things like creating your own characters, like a lot of PC RPGs and also
Sorcerian have. I really hate it when I have to name my character myself,
while I have no idea how he is named by the creators.

I think doing things like this lays a too big limitation on the game. Take
for example RoA, only Nagash (the main player) remains the same, so all the
story has to concern him. It is hardly possible to create game elements like
love and relations, because the player could decide to 'dump' the beloved in
question... It leaves everything too open and makes it very complex.

That's the only thing I don't really like about RoA. It also seems very hard
to me to create... Too hard for a relatively simple RPG engine for
non-experienced RPG creators at least, which we are discussing here.
Although the ability of making choices and evolving your personality is
great... And not-(entirely-)linear gameplay is ofcourse also cool, as long
there is a main plot line to follow. I would choose a mid-way... Not
entirely linear gameplay (to prevent boredom), but a very strong line in the
game around which the plot evolves. And as little running around as possible
like LW tended to have sometimes. And I'll tell you a little secret, I like
the games with a love-story in it and in which the player appears to be more
than he seemed at first most (the regular 'quest' stories)...

Hell, I think the Sword of Truth books series (Wizard's first rule up to
Soul of the fire) are the best books ever written!!!


~Grauw


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      visit my homepage at http://grauw.blehq.org/
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