> I know the following MSX emulators for Linux:
> - fMSX from Marat
> - fMSX-SDL (not sure if code is already available)
> - MESS (MSX1 only)
> - Zodiac (I don't know the status, look at SourceForge)
> - openMSX (most MSX2 features implemented)
> There may be more, does anyone (Sander?) know?

I believe you only missed fMSX-FAN 1.48

Greetz,

Sander

http://www.msx.org
http://www.benjaminb.nl
>
> For the PS2 Linux I think openMSX is a good choice, because it has both
SDL
> and OpenGL renderers. I read that PS2 Linux has an SDL port and also has a
> mini-GL library. So you can try both and see which works best.
>
> On PC the GL renderer works pretty well (if you have decent hardware
> acceleration, such as nVidia's drivers). For example, in SCREEN2 every 8*8
> block is a texture and the screen is drawn by texture mapping squares with
> the right textures. It uses very little CPU time or bus bandwith. In
OpenGL
> it's also relatively cheap to use interpolation, draw scanlines or use
alpha
> blended overlays (these are planned but not implemented yet).
>
> If interested, look at http://openmsx.sourceforge.net/
> The current CVS version has much better GL support than the latest
release.
>
> Bye,
> Maarten
>
> --
> For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
>

--
For info, see http://www.stack.nl/~wynke/MSX/listinfo.html

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