> I know the following MSX emulators for Linux: > - fMSX from Marat > - fMSX-SDL (not sure if code is already available) > - MESS (MSX1 only) > - Zodiac (I don't know the status, look at SourceForge) > - openMSX (most MSX2 features implemented) > There may be more, does anyone (Sander?) know?
I believe you only missed fMSX-FAN 1.48 Greetz, Sander http://www.msx.org http://www.benjaminb.nl > > For the PS2 Linux I think openMSX is a good choice, because it has both SDL > and OpenGL renderers. I read that PS2 Linux has an SDL port and also has a > mini-GL library. So you can try both and see which works best. > > On PC the GL renderer works pretty well (if you have decent hardware > acceleration, such as nVidia's drivers). For example, in SCREEN2 every 8*8 > block is a texture and the screen is drawn by texture mapping squares with > the right textures. It uses very little CPU time or bus bandwith. In OpenGL > it's also relatively cheap to use interpolation, draw scanlines or use alpha > blended overlays (these are planned but not implemented yet). > > If interested, look at http://openmsx.sourceforge.net/ > The current CVS version has much better GL support than the latest release. > > Bye, > Maarten > > -- > For info, see http://www.stack.nl/~wynke/MSX/listinfo.html > -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html