This is strange. Are you running 10.1? If I do a search for Xaw3d packages, I get "libXaw3d7-devel-1.5-13mdk". I already have the libXaw3d7-1.5-13mdk package installed.Rodolfo Medina wrote:
From: ftp://ftp.x.org/contrib/widgets/Xaw3d/R6.3/ I downloaded the package Xaw3d-1.5.tar.gz but have problems with its installation (I have Mandrake 10.1 Community). Can anyone provide help?
In the README.XAW3D file contained in the distribution the following steps are prescribed:
$ gunzip -c Xaw3d-1.5.tar.gz | tar xpf - $ cd xc/lib/Xaw3d $ ../../config/imake/imake -I../../config/cf -DTOPDIR=../.. -DCURRENTDIR=lib/Xaw3d $ make includes $ make depend $ make # make install
. But when I do $ ../../config/imake/imake -I../../config/cf -DTOPDIR=../.. -DCURRENTDIR=lib/Xaw3d I get the error message:
bash: ../../config/imake/imake: No such file or directory
. Any suggestion?
Mikkel L. Ellertson wrote:
I would run "urpmi libXaw3d7" and use the pre-build Mandrake package. But if you realy want to compile it yourself, start by installing the libxorg-x11-devel package. It contains imake, along with other things you will need. Then you will need to see what other development packages you need to build the Xaw3d libraries...
Rodolfo:
Mandrake answers me: `Everything already installed' in both cases, i.e. when I say `# urpmi libXaw3d7' and also whan I say `# urpmilibxorg-x11-devel'. But the trouble is, that when I build Emacs CVS it doesn't detect the presence
of Xaw3d
in my system (that's why I tried to install it manually): in fact, when I run
`$ ./configure'
from Emacs CVS source dir, the following output appears:
Does Emacs use -lXaw3d? no Does Emacs use -lXpm? yes Does Emacs use -ljpeg? yes Does Emacs use -ltiff? yes Does Emacs use -lungif? yes Does Emacs use -lpng? yes Does Emacs use X toolkit scroll bars? no
. I had to install manually also jpeg, tiff, gif and png in order to get those
'yes'.
Any other suggestion?
Mikkel:
Run "urpmi libXaw3d7-devel", "urpmi libtiff3-devel", and so forth for all the packages you need. The libraries are probably already installed, but you need the development packages that go with them if you want to compile your own programs that use them.
Unfortunately:
[EMAIL PROTECTED] rodolfo]# urpmi libXaw3d7-devel no package named libXaw3d7-devel
<------------------------[ SNIP ]----------------------->
Mikkel:
If you realy want to compile it yourself, you can probable run
imake -I../../config/cf -DTOPDIR=../.. -DCURRENTDIR=lib/Xaw3d
instead of
../../config/imake/imake -I../../config/cf -DTOPDIR=../.. -DCURRENTDIR=lib/Xaw3d
Unfortunately:
[EMAIL PROTECTED] Xaw3d]$ imake -I../../config/cf -DTOPDIR=../.. -DCURRENTDIR=lib/Xaw3d Imakefile.c:35: Imake.tmpl: No such file or directory imake: Exit code 1. Stop.
Rodolfo,
. I'm no linux expert and don't know what the author Kaleb S. KEITHLEY means
with the R6.[134] source tree
and the importance to build the package from the base of my source tree...
I tried to write to him, but the address: [EMAIL PROTECTED] seems to be wrong.
(Maybe it's better: I suppose he'd've gone very angry if he'd read may mail!)
Any other hint?
Thanks, Rodolfo
You should realy find the development package for the Xaw3d library. To compile the package yourself, you will need to install a LOT more source. Basicly, you need the X source. You also need more help then I can give you to do it that way. While it would be a good learning experence, it probably isn't one you are ready for yet. (I am not sure I am ready for it, and I have a fair amount of experence building from source.)
If your urpmi sources don't list it, and you are running 10.1, you can get it from here:
http://rpmfind.net//linux/RPM/mandrake/10.1/i586/media/main/libXaw3d7-devel-1.5-13mdk.i586.html
Mikkel --
Do not meddle in the affairs of dragons, for you are crunchy and taste good with Ketchup!
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