On Fri, 31 Dec 1999, Axalon Bloodstone wrote:
> In a console run "gears" and then "glx gears" and you should see the
> improvement.
> 
then read the code for gears and go. . .ohhhhhhh my god. . .when you realize
that some dude took the time to figure out how to build each gear using calls
to glBegin(GL_QUADS|GL_QUAD_STRIP) (yah i kno you cant call that but for
simplicity eh?). . .definitely worthy of props. . .

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