Hey guys,
Do you guys know of a script to remove unused channels?
I'm finding myself with a comp where over time  I've attached (via
shuffleCopy) a few different Read nodes to the same layers.
As a result, I have more than 4 channels attached to layers, even though
they are not represented in the read sources themselves.

It would be great to just wipe out the channels that don't really exist.
Otherwise, I can just create those Shuffle Copy nodes again.

bumpNormals.red
bumpNormals.green
bumpNormals.blue
bumpNormals.alpha
bumpNormals.r
bumpNormals.g
bumpNormals.someOtherChannelName
bumpNormals.a


Win7 x64 Nuke 6.3


Thanks!
Ryan
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