Hey guys, Do you guys know of a script to remove unused channels? I'm finding myself with a comp where over time I've attached (via shuffleCopy) a few different Read nodes to the same layers. As a result, I have more than 4 channels attached to layers, even though they are not represented in the read sources themselves.
It would be great to just wipe out the channels that don't really exist. Otherwise, I can just create those Shuffle Copy nodes again. bumpNormals.red bumpNormals.green bumpNormals.blue bumpNormals.alpha bumpNormals.r bumpNormals.g bumpNormals.someOtherChannelName bumpNormals.a Win7 x64 Nuke 6.3 Thanks! Ryan
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