>From the 6.3v8 release notes:

"A new preference has been added to suppress unwanted channels (Preferences > 
Script IO > Suppress bad channels). When enabled, any channels that are not 
referenced in the script are discarded when the script is saved."

Note that you must enable it before loading scripts for it to take effect.

-Nathan



From: Ryan O'Phelan 
Sent: Friday, June 15, 2012 1:06 PM
To: Nuke user discussion 
Subject: [Nuke-users] remove unused channels

Hey guys,  
Do you guys know of a script to remove unused channels? 
I'm finding myself with a comp where over time  I've attached (via shuffleCopy) 
a few different Read nodes to the same layers. 
As a result, I have more than 4 channels attached to layers, even though they 
are not represented in the read sources themselves. 

It would be great to just wipe out the channels that don't really exist. 
Otherwise, I can just create those Shuffle Copy nodes again. 

bumpNormals.red
bumpNormals.green
bumpNormals.blue
bumpNormals.alpha
bumpNormals.r
bumpNormals.g
bumpNormals.someOtherChannelName
bumpNormals.a


Win7 x64 Nuke 6.3


Thanks!
Ryan




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