? ? ?
On 10/17/12, adam jones <[email protected]> wrote: > hey all > > Being that I don't have Renderman install I can't test these things my self, > so > > If I had for example a cloud rendered with deep comp values could I > > 1. fly a nuke camera though it and see the changes in opacity and density as > the camera passes though it > > 2. would there be a way in the 3D environment using the depth values to have > the cloud represented as a 3D volume, similar to what a ppp can do for other > 3d renders in nukes 3d environment ? Might have answered my own question > "deep to points"? > > -adam > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > _______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
