?
?
?

On 10/17/12, adam jones <[email protected]> wrote:
> hey all
>
> Being that I don't have Renderman install I can't test these things my self,
> so
>
> If I had for example a cloud rendered with deep comp values could I
>
> 1. fly a nuke camera though it and see the changes in opacity and density as
> the camera passes though it
>
> 2. would there be a way in the 3D environment using the depth values to have
> the cloud represented as a 3D volume, similar to what a ppp can do for other
> 3d renders in nukes 3d environment ? Might have answered my own question
> "deep to points"?
>
> -adam
>
>
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