Hey Tim,
You can try using a Normals node after the ReadGeo node with the
'action' knob set to 'build', and adjust the 'angle threshold' knob to
fit your needs.
Cheers,
Sean
Tim Bowman wrote:
Hi all --
Is there a way to subdivide geo coming from an Alembic cache?
Say I have a low-res polygon mesh that's getting subdivided by my lighter friend who's rendering in Vray. I'm trying to apply a texture to his render using the same mesh in Nuke. It's working great, except for some mismatch along glancing-angle edges.
Anyone have a solution that stays in Nuke? (Re-running the Alembic files with
subdivided geo is an option, but not a good one for this situation.)
Thanks,
-t
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Tim BOWMAN
347.692.0839 | http://netherlogic.com
[email protected]
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