In a message dated 10/3/00 11:26:21 PM, [EMAIL PROTECTED] writes:

>> While I agree with the requirement of OGL content, Wouldn't that
>> 10% rules cause some OGL/d20 material not to fit the definition,
>> and thus not be eligile. For example, I create my own campaign
>> setting. I have a product that counts out to 100 pages. According
>> to this rule, if I do not have at least 10 page of OGL content, I
>> cannot use the d20 logo. Perhaps all the actual system information
>> takes up only 5 pages. This would disqualify my product, yet
>> according to all other tests, it would pass.
>
>Yup.
>
>I'd love to see some debate.  I think there is an abusive point where you
>have someone putting one line of OGC into a product just so they can affix
>the D20 trademark and try to pass the product off as something valuable
>to
>the D20 consumer network.  This suggestion seeks to make that impossible
>to
>do by raising the threshold of what it means to be a "D20 System" product.
>
>I'm certainly open to other suggestions.

Well, if nothing else, how about using word count to determine percentage as 
opposed to page count?

That way, if I choose to present the rules content in a smaller font (like is 
common in some games for spells and skills and other long list items), i 
don't get penalized for what is essentially a graphic design issue.

Does that seem reasonable?

-Paul @ CFE/NSG

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