"Ryan S. Dancey" wrote:

> Putting D20 conversion notes in a product is a good idea from the standpoint
> of that publisher's business, because it expands the number of people who
> might get some utility out of that content.  But it degrades the total value
> of the D20 logo, because it trains people to be suspicious about just how
> much value they're really going to get from their purchase.
> 
As with the issue of games seriously deviating from the D&D mechanics
(class/level, etc), isn't this an issue the market is able to determine?

Conversion books seem to be one of the top things on other publishers
agendas;Deadlands comes to immediate mind. I thought this was what WOTC
expected and wanted;am I misinterpreting you?

The value of having players of non-WOTC game use the D20 system seems
obvious to me;even if it doesn't sell PHBs, it will sell other
supplementary material. A Deadlands D20 player might well buy a Monster
Manual to extend the range of Deadlands critters;he might buy the
Fighters&Monks book to gain new feats for his "Kung Fu"-inspired Old
West Martial Artist;etc. While I'm sure WOTC would rather this player
just play D&D, better to get a slice of his gaming budget than none at
all, eh?

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