From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of Ryan S.
Dancey
Sent: Wednesday, October 04, 2000 1:10 PM
To: [EMAIL PROTECTED]
Subject: Re: [ogf-d20-l] D20 System Trademark License issues

<< > I write a novel. It is 300 pages long. At the end of the novel, I
describe
> the characters, spells, monsters, and magic items which appeared in the
> novel in D20 terms.

My argument is that this is not a D20 product, and should not have the D20
trademarks on it. >>

Whooooaaaaaahhhh!!!! I guess I missed that one. Why not?

Now I happen to hate nearly all game fiction, so this wouldn't appeal to me.
But I would think that fans of LizardWorld(TM) would love to find that they
have game-related novels that include the stats for all the new
LizardWorld(TM) characters in the back of the book. Is it just the
percentage of content that you see as a problem?

Now admittedly: if LizardWorld(TM) becomes successful, it will become a
valuable trademark in its own right. Lizard could then sell the novels on
the strength of his trademark alone. But then he would have no incentive to
include the game stats at all. It seems to me that if he includes game stats
and thus gets the marketing cachet of the D20 license, he builds his
trademark faster AND sells more PHBs. While it is generally true that
game-fiction buyers are already game buyers, I have seen game-fiction in
book outlets where games are not available. Thus, the game stats and the
logo (AND the licenses, let us not forget) can introduce the game to
customers who frequent these other book outlets.

Please explain. I'm confused...

Martin L. Shoemaker
Emerald Software, Inc. -- Custom Software and UML Training
[EMAIL PROTECTED]
www.EmeraldSoftwareInc.com
www.UMLBootCamp.com

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