From: "Aaron Day" <[EMAIL PROTECTED]> > Now, because it refers to stuff in the d20SRD which is released > under OGL (I think, I'm not 100% sure) then I have to release my > game under the OGL as well. You only have to OGL those parts of your product which are either existing Open Game Content, or are derived from that content. > Now ... even though my game is released under OGL, can I specify that > nothing, other than what is originally in the d20SRD, is actually open. Except derivative material. Ryan
- [ogf-d20-l] The Spirit of the Contract William Olander
- Re: [ogf-d20-l] The Spirit of the Contract Ryan S. Dancey
- Re: [ogf-d20-l] The Spirit of the Contract Aaron Day
- Re: [ogf-d20-l] The Spirit of the Contract Doug Meerschaert
- Re: [ogf-d20-l] The Spirit of the Contract Tim Dugger
- Re: [ogf-d20-l] The Spirit of the Contract Ryan S. Dancey
- Re: [ogf-d20-l] The Spirit of the Contract Sedge I
- Re: [ogf-d20-l] The Spirit of the Contract Doug Meerschaert
- Re: [ogf-d20-l] The Spirit of the Contract Tim Dugger
- Re: [ogf-d20-l] The Spirit of the Contract Ryan S. Dancey
- Re: [ogf-d20-l] The Spirit of the Contract FrogGod
- RE: [ogf-d20-l] The Spirit of the Contract William Olander
- RE: [ogf-d20-l] The Spirit of the Contract Brad Thompson
- Re: [ogf-d20-l] The Spirit of the Contract lizard
