Hi!

> The problem here is you don't make any money selling 500 because your cost
> of goods is so high that after distribution discounts you get nothing. If

I guess that's the point where I will crawl back under my software stone ;) You 
undoubtedly right.
Force of habit - used to CD-related numbers. [ Its a bit easier life when you can 
charge 40-50$ for
1.5-2$ CD-ROM. But just a bit. ]

> You're 100% right here. The trick though is that if they can't do the
> $3000, they'll never get into distribution. Their cost of goods will never
> be low enough to make money on. However, there are dozens of small press
> guys perfectly happy to not lose money selling direct their 300-500 copies
> of their game. Nothing wrong with that.

Correct me if I'm wrong: IMHO for first timer with 0-experience to get a distributor 
is 10% chance
at best. ( Apparently Clark rolled a natural 20 on this one. ) Therefore until new 
product line will
get some reputation direct sells is really the only way. And that's where web comes 
in, big time...
Perhaps I'm clinically optimistic, but I do believe if product is really really good 
you can sell
1000 and 5000 and 10 000 directly from the web in a year.

> Or I haven't seen your message yet. Which of course could be due to being
> too busy, sick for a week, just confused from lack of sleep, or DNS and DSL
> problems during the last week, since all are true. Anyway, I looked for

Oh, totally sorry if that sounded like a grumble. No bad feelings, I *do* understand 
how *risky* it
is to take new company on board. It was Sept or Oct 99, we were looking for 
fulfillment house to
ship our software CD. Got your email from Simon, emailed couple times, got no 
response, said "rats!"
and moved on ;) All solved months ago. But thanks all the same!

- Max

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