In a message dated 08/21/2000 3:16:45 PM Eastern Daylight Time, 
[EMAIL PROTECTED] writes:

> You compare this to software, when it's not.  Software=Big Industry.  Write
>  popular open-source freeware software, add said item to your portfolio,
>  Company-X hires you for six figures.  Victory to the programmer.  Write
>  popular open gaming product and sell it, content is all the sudden grabbed
>  by 3 other people, who all release further products . . . victory nobody . 
.
>  . market doesn't support 4 people releasing content based upon original 
good
>  idea . . . ideas conflict . . . consumers get fed up and buy content from
>  someone else.  (NOWHERE in here does anyone get hired for 6 figures.)
>  

Now, no one is making six figures to make gaming products.  But I'm drinking 
milk, and when I grow up, if I have things my way... the gaming industry will 
be an integral aspect of teaching, government, psychology, etc.  And for 
those people who have the brilliance to create gaming systems that go beyond 
"just a game"... well,  I plan to reward them handsomely.  That is, of 
course, if I don't get shot first.

I am not concerned with what the OGL _isn't_.  But I am very concerned with 
what paradigms it follows and more importantly, I'm concerned with what the 
OGL _could_ be.

Regards,
Maggie
-------------
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