I think what you'll have to do is add a header line to all your data files.
The header would have to include the OGL info (Open/etc).

That way, if I take the file and give it to a friend, it will still have the
info.

-John
(off to go email the XML guys about having a tag for openness)

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of Morbus Iff
Sent: Tuesday, May 29, 2001 11:03 AM
To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
Subject: Re: [Ogf-l] SRD, Computer Junk, and Going Nuts...


 >No, because the work that is OGC in your software cannot be clearly
 >identified.  Putting it in a separate folder just means you've
conveniently
 >separated it from the larger work - but the larger work can still be

In my case, the game I'm working on isn't a downloadable game - it's one
you play on the web only (see my earlier response to this thread for a link
on more). All the data files would be in XML. In my case, the source code
itself will be opensourced under the Artistic License, and various XML
files would be open gaming content under the OGC.


Morbus Iff
.sig on other machine.
http://www.disobey.com/
http://www.gamegrene.com/

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