Fred, I see that you have clearly failed to see my point.
I cannot legally create a game based in my own IP (let's call it Dustbin Wars), and use the SRD for the rules mechanics and not declare the rules mechanics or anything derived from SRD mechanics as Open Content. I have to do that under the terms of the licence of the material I'm building on. Yet in saying the Vitality/Wound points system is not Open Content, it appears that Wizards have done exactly that: Used SRD Open Content (which admittedly they authored, but then declared Open Content), and created a game called Star Wars using a lot of Open Content and a new "HP" systems /derived/ from Open Content, yet everyone appears to be saying that it isn't Open Content. I've already conceded that I'm wrong, I wanna know why. My argument appears to be sound, but there is clearly a big hole in it I'm not seeing! Martin. > > So, if the Wounds/Vitality system is a direct extrapolation of the > > Open Content HP system, it is, by definition, Open Content too. > > It's not. Nothing in the Star Wars game is open content. > > > Now I agree that all the Lucasfilm IP is not Open Content as Product > > Identity, but surely the D20 mechanics of the VP/WP system are. > > No, not surely. > > > I suspect that the answer is that I'm wrong, and that's cool, but I'd > > really like to know why! > > Because nothing in Star Wars is open content. _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
