--- GRIM <[EMAIL PROTECTED]> wrote: > I want to have... > > 1 - Different method of determining HP.
Fairly easy. > 2 - Hit locations. Can I ask why? I've used several systems that use them, and I have found all of them to be excessively pedestrian. It adds two or more steps to every combat hit. > 3 - Eliminating levels (Will require description of how to convert level > based character classes to non-level based). Then you'll need to forego D20, since the character generation system is one of the few things locked in about it, and go with OGL. > 4 - New advancement system (If I have this right I can't call it Experience > but could call it say.... maturation, so long as it differs from the > standard D20 levels). Goes along with #3 > 5 - Feats/Mana based magic system. Why don't you just play GURPS? You can even get a "Powered by GURPS" license from SJG, so you don't have to sell it to him if you don't want to. ===== - - - - - - - - - - - - - - - - - - - Fred Wolke - Homo Cervicalgia __________________________________________________ Do you Yahoo!? Yahoo! Shopping - Send Flowers for Valentine's Day http://shopping.yahoo.com _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
