Messages by Thread
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[Ohrrpgce] SVN: teeemcee/13353 scons: fix compiling for Linux x86_64 with clang by cleaning up -no-pie
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[Ohrrpgce] SVN: teeemcee/13352 Avoid various warnings when compiling with gcc -Wextra
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[Ohrrpgce] SVN: teeemcee/13351 Avoid new warning in FB 1.20 because 3rd arg of PUT# is byref
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[Ohrrpgce] SVN: teeemcee/13350 "load slice collection" now returns 0 without error for blank collection
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[Ohrrpgce] SVN: james/13349 Add "inn screen" to whatsnew.txt
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[Ohrrpgce] SVN: james/13348 Add command "inn screen"
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[Ohrrpgce] SVN: james/13347 Add documentation for commands "is shop buy menu empty" and "is shop hir
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[Ohrrpgce] SVN: james/13346 Autotest for "is shop buy menu empty" and "is shop hire menu empty"
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[Ohrrpgce] SVN: james/13345 Add commands "is shop buy menu empty" and "is shop hire menu empty"
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[Ohrrpgce] SVN: james/13344 Docs for "insert extra" "delete extra" and "delete extra range"
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[Ohrrpgce] SVN: james/13343 Add extra array tests to autotest.rpg
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[Ohrrpgce] SVN: james/13342 Add script commands "insert extra" "delete extra" and "delete extra rang
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[Ohrrpgce] SVN: james/13341 Documentation for "pathfind into extra as hero/npc"
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[Ohrrpgce] SVN: james/13340 Add "pathfind into extra as npc/hero" to autotest.rpg
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[Ohrrpgce] SVN: james/13338 Add argument to "pathfind into extra as npc/hero" to optionally append t
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[Ohrrpgce] SVN: james/13339 Add argument to "pathfind into extra as npc/hero" to optionally exclude
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[Ohrrpgce] SVN: james/13337 Add new commands "pathfind into extra as npc" and "pathfind into extra a
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Re: [Ohrrpgce] [ohrrpgce/ohrrpgce] Valid attack targets aren't updated live while player is picking targets (Issue #1233)
James Paige via Ohrrpgce
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[Ohrrpgce] SVN: james/13335 Add "Edit battle system bitsets" to the F8 debug menu in Game
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[Ohrrpgce] SVN: james/13336 Recalculate valid targets every tick when targetting. Add handling for w
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[Ohrrpgce] SVN: james/13334 Add an argument to reset_enemy_state() to indicate whether transmogrific
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[Ohrrpgce] SVN: james/13333 Add a target class, "Most recently spawned by attack"
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[Ohrrpgce] SVN: james/13332 When adding a new blank shop, properly initialize the first shop stuff r
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[Ohrrpgce] SVN: james/13331 Update F1 help for new attacker animations (Run and Hide, Run In, Standi
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[Ohrrpgce] SVN: james/13330 Update ohrrpgce.new to save strings by default and to turn on "any key i
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[Ohrrpgce] SVN: james/13329 Update find_preferred_target() for player controlled enemies
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[Ohrrpgce] SVN: james/13328 Add a map editor option prompt_when_moving_hero_origin_on_the_same_map (
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[Ohrrpgce] SVN: james/13327 Fix the attack feature to spawn enemies directly so it only spawns one p
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[Ohrrpgce] SVN: teeemcee/13326 Update linux SDL2 builds to 2.26.5. Fixes #1242 Fullscreening randomly b
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[Ohrrpgce] SVN: teeemcee/13325 gfx_sdl/sdl2: recenter the Test Game window when it's resized
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[Ohrrpgce] SVN: teeemcee/13324 If a RELOAD file is blank, mention it in the load error message. Add vfl
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[Ohrrpgce] SVN: teeemcee/13323 Fix a bug in skipping the load screen when there are no visible save slo
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[Ohrrpgce] SVN: teeemcee/13322 Fix spriteset resize menu not displaying the sprite set.
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[Ohrrpgce] SVN: teeemcee/13321 sliceedit: various tweaks to import/export/save when leaving behaviour
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[Ohrrpgce] SVN: teeemcee/13320 Improve ohrhelp/sliceedit_template.txt
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[Ohrrpgce] SVN: james/13319 Go back to SDL2 version 2.26.4 in the script to install frameworks on th
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[Ohrrpgce] SVN: james/13318 install_sdl_frameworks.sh - fix a typo, and use sudo for /Library/Framew
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[Ohrrpgce] SVN: james/13317 Rename get_sdl_frameworks.sh to install_sdl_frameworks.sh
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[Ohrrpgce] SVN: james/13316 mac/get_sdl_frameworks.sh now also installs the frameworks that it downl
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[Ohrrpgce] SVN: james/13315 Bump the versions of SDL2 and SDL2_mixer downloaded by mac/get_sdl_frame
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[Ohrrpgce] SVN: james/13314 In the menu editor, clicking outside of the detail menu takes you back t
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[Ohrrpgce] SVN: james/13313 In the menu editor, fix the rect.topleft of the menu state for the menu
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[Ohrrpgce] SVN: james/13312 Add a very simple MenuDefSlice (subclass of ClassSlice) which allows dra
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[Ohrrpgce] SVN: teeemcee/13311 sliceedit: draw the selected slice in the Picker menu on top of the coll
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[Ohrrpgce] SVN: teeemcee/13310 sliceedit: fix positions of invisible slices not updating in some cases
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[Ohrrpgce] SVN: teeemcee/13309 sliceedit: in recursive subeditor, fix phantom siblings of the root appe
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[Ohrrpgce] SVN: teeemcee/13308 Invoke gifsicle with -O3 --careful instead of -O2, to workaround Discord
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[Ohrrpgce] SVN: teeemcee/13307 Floating ModularMenus now quit when you click outside the menu
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[Ohrrpgce] SVN: teeemcee/13306 sliceedit: Add slice picker menu
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[Ohrrpgce] SVN: teeemcee/13305 sliceedit: Some code cleanup
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[Ohrrpgce] SVN: teeemcee/13304 Split out default_menu_controls and init_multichoice_menudef from multic
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[Ohrrpgce] SVN: teeemcee/13303 Fix wrapprintbg not drawing the background with correct size and positio
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[Ohrrpgce] SVN: teeemcee/13301 allowspecial arg to FindSliceCollision/AtPoint; ctrl-click to select Spe
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[Ohrrpgce] SVN: teeemcee/13302 Add 'size' arg to pick_tooltip_pos
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[Ohrrpgce] SVN: teeemcee/13300 sliceedit: fix various bugs when the selected slice is in a collapsed su
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[Ohrrpgce] SVN: teeemcee/13299 ${KI#} markup to change initial color and fix display of collapsed hidde
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Re: [Ohrrpgce] [ohrrpgce/ohrrpgce] Virus scanners triggering on hspeak.exe (#1146)
Ralph Versteegen via Ohrrpgce
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[Ohrrpgce] SVN: teeemcee/13298 In release mode only log the first 50 script errors to g_debug.txt, beca
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[Ohrrpgce] SVN: teeemcee/13297 Move most XYPair operators to util.bi so they're inlineable. And a coupl
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[Ohrrpgce] SVN: teeemcee/13296 Make small, large, bound, in_bound inline functions.
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[Ohrrpgce] SVN: teeemcee/13295 Silence rsav warning about unexpected node status_char
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[Ohrrpgce] SVN: teeemcee/13294 Fix Alectormancy whatsnew not mentioning Distribute for Mac OSX option!
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[Ohrrpgce] SVN: teeemcee/13293 Update release-itchio.sh for renamed ohrrpgce-win.zip package
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[Ohrrpgce] SVN: teeemcee/13292 That ohrstable.sh fix to PLAYERSTABLE was wrong, I didn't read
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[Ohrrpgce] SVN: teeemcee/13291 Fix ohrstable.sh not reporting correct current version
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[Ohrrpgce] SVN: teeemcee/13290 Update ohrstable.sh for the many renamed packages in ichorescent
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[Ohrrpgce] SVN: teeemcee/13289 Rename most Windows, Mac and Linux packages for consistency
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[Ohrrpgce] SVN: teeemcee/13288 Make ohr_nightly_vm.sh upload nightly-check.ini in addition to emailing
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[Ohrrpgce] SVN: teeemcee/13287 Corrupt .oggs could show a BUG message. Change to a debug.
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[Ohrrpgce] SVN: teeemcee/13286 plotdict: improvements and updates to some attack and extra data command
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[Ohrrpgce] SVN: teeemcee/13285 Attack extra data, and "get attack extra", patch by Holly
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[Ohrrpgce] SVN: teeemcee/13284 "forward X", "forward Y" commands, by Holly Hart!
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[Ohrrpgce] [ohrrpgce/ohrrpgce] Feature request: xBRZ upscaling (Issue #1263)
GhoulUnlimited via Ohrrpgce
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[Ohrrpgce] SVN: teeemcee/13279 gfx_fb: Add --noinput, to avoid a freeze in getc when not running on a t
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[Ohrrpgce] SVN: teeemcee/13278 Rename misspelt 'Vapourise' to Vaporize, add dissolve:vaporise and disso
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[Ohrrpgce] [ohrrpgce/ohrrpgce] Target cursors and damage digits appear behind battle menus (Issue #1262)
Ralph Versteegen via Ohrrpgce
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Re: [Ohrrpgce] [ohrrpgce/ohrrpgce] Attack target not immediately cleared on death (#975)
Ralph Versteegen via Ohrrpgce
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[Ohrrpgce] [ohrrpgce/ohrrpgce] Self-targetting on-death attacks loop forever (Issue #1261)
Ralph Versteegen via Ohrrpgce
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[Ohrrpgce] [ohrrpgce/ohrrpgce] Spread attacks that steal items don't show all items stolen (Issue #1260)
Ralph Versteegen via Ohrrpgce
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[Ohrrpgce] SVN: teeemcee/13277 Tile/spriteedit: when picking a color by right-click/G/Enter, change to
subversion--- via Ohrrpgce
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[Ohrrpgce] SVN: teeemcee/13276 Finally add Master Palettes option to the graphics menu
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[Ohrrpgce] SVN: teeemcee/13275 Export graphics as .png, or as set by graphics_export_format config sett
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[Ohrrpgce] SVN: teeemcee/13273 sliceedit: show ScreenX/Y relative to the draw_root, to ignore panning
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[Ohrrpgce] SVN: teeemcee/13274 Fix reading from ohrrpgce_config.ini not working at all
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[Ohrrpgce] SVN: teeemcee/13272 Add "suspend walkabouts"
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[Ohrrpgce] SVN: teeemcee/13271 Clean up & split out vehicle_controls()
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[Ohrrpgce] SVN: teeemcee/13270 DescribeSlice didn't actually return anything. Affected certain error me
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[Ohrrpgce] SVN: teeemcee/13269 sliceedit: move Extra Data section to the bottom for faster access
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[Ohrrpgce] SVN: teeemcee/13268 Subtract measure_timer_overhead from slice draw timing, and move it to u
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[Ohrrpgce] SVN: teeemcee/13267 Stop measure_timer_overhead early if it's slow
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[Ohrrpgce] SVN: teeemcee/13266 Timing a single slice's Draw(), shown in new sliceedit Metadata section,
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[Ohrrpgce] SVN: teeemcee/13265 gif.h: effective delta coding, without flicker, when dithering 32-bit fr
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[Ohrrpgce] SVN: teeemcee/13264 accelerating_keydown, for faster numerical editing
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[Ohrrpgce] SVN: teeemcee/13263 sliceedit: Fix right-dragging in detail editor selecting menu items
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[Ohrrpgce] SVN: teeemcee/13262 sliceedit: press a tool's shortcut again to deselect it
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[Ohrrpgce] SVN: teeemcee/13261 Allow exiting Tileset editor with the mouse, mostly.
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[Ohrrpgce] SVN: teeemcee/13260 Put Previous Menu at top of tileset editor menu, instead of Cancel at th
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[Ohrrpgce] SVN: teeemcee/13259 Don't 'hold' the previous screen behind thingbrowser, I think it oft loo
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[Ohrrpgce] SVN: teeemcee/13258 Attacks set to No Damage ignored the "Show Attack Name" bit
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[Ohrrpgce] SVN: teeemcee/13257 Fix Attack Damage Color off by one, and not used for No Damage/Don't Dis
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[Ohrrpgce] SVN: teeemcee/13256 Revert "Minor code cleanup in check_wallmap_collision" which causes auto
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[Ohrrpgce] SVN: teeemcee/13255 Fix percent_grabber dropping trailing zeros due to precision issues
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[Ohrrpgce] SVN: teeemcee/13254 Rename percent_grabber's decimalplaces arg to sigfigs
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[Ohrrpgce] SVN: teeemcee/13253 Fix percent/float_grabber reducing the number of decimals as you press L
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[Ohrrpgce] SVN: teeemcee/13252 Remove RectType+XYPair (and minus) operators, seems over the top
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[Ohrrpgce] SVN: teeemcee/13251 Minor code cleaning: use of XYPair
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[Ohrrpgce] SVN: teeemcee/13250 vec2Distance, vec3Distance, and some float2 (FB) & float3 (C++) overload
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[Ohrrpgce] SVN: teeemcee/13249 Fix display and bounding of position in hero form editor not including t
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[Ohrrpgce] [ohrrpgce/ohrrpgce] Feature Request: Altering Elemental Resistances in battle (Issue #1259)
Landmaster AXV-25 via Ohrrpgce
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[Ohrrpgce] SVN: james/13248 Increase the allowed boundaries for hero slot positioning in the hero fo
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[Ohrrpgce] SVN: teeemcee/13247 sliceedit: sprite color modulation settings, priviledged mode only for n
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[Ohrrpgce] SVN: teeemcee/13246 sliceedit: replace sliceed_rule_byte with sliceed_rule_ubyte
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[Ohrrpgce] SVN: teeemcee/13245 float_grabber (percent_grabber with new is_percent=NO arg), to edit non-
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[Ohrrpgce] SVN: teeemcee/13244 Minor code cleanup in check_wallmap_collision
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[Ohrrpgce] SVN: teeemcee/13243 Use a multichoice box for Custom's quit message, and delete sublist()
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[Ohrrpgce] SVN: teeemcee/13241 standardmenu now defaults to 9px line spacing, position 4, 4, and autosiz
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[Ohrrpgce] SVN: teeemcee/13240 Dismiss the quit popup warning by moving the mouse
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[Ohrrpgce] SVN: teeemcee/13239 Fix a_pop crash when removing list array item
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[Ohrrpgce] SVN: teeemcee/13238 distribmenu: Add Customize Package Contents menu
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[Ohrrpgce] SVN: teeemcee/13237 Split out format_filesize, add file_count & limit args to count_director
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[Ohrrpgce] SVN: teeemcee/13236 distribmenu: itch_butler_upload cleanup: simpler error checking
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[Ohrrpgce] SVN: teeemcee/13235 distribmenu: add Export Windows build for Steam
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[Ohrrpgce] SVN: teeemcee/13234 distribmenu: gather up even more duplicated code into gather_common_file
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[Ohrrpgce] SVN: teeemcee/13233 distribmenu: convert distribute_game_as_mac_app to package_game
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[Ohrrpgce] SVN: teeemcee/13232 distribmenu: convert Windows installer export to use package_game
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[Ohrrpgce] SVN: teeemcee/13231 Work around FB bug sf#826 with separate SavePropBool[Always] functions
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[Ohrrpgce] SVN: teeemcee/13230 Shrink Slice further by using boolean instead of bool
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[Ohrrpgce] SVN: teeemcee/13229 Shrink Slice memory usage by turning most enums into bytes
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[Ohrrpgce] SVN: teeemcee/13228 sliceedit: Add byte editing, and allow default values for menu items oth
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[Ohrrpgce] SVN: teeemcee/13227 Fix compiling commandline programs, broken by my reporterr change
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[Ohrrpgce] SVN: teeemcee/13226 sliceedit: hold Ctrl to click on invisible slices. Fix dragging/panning
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[Ohrrpgce] SVN: teeemcee/13225 sliceedit: tweak some of the icons, mainly colour of Fill ones
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[Ohrrpgce] SVN: teeemcee/13224 sliceedit: move extra icons to the end, don't use sl:/sli: icons, tweaki
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[Ohrrpgce] SVN: teeemcee/13223 Duplicate "Chain if attack misses or fails" bit in the Attack Chaining s
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[Ohrrpgce] SVN: teeemcee/13222 Move slice_bad_op and get_slice_drawopts (-> SliceDrawOpts) to slices.ba
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[Ohrrpgce] SVN: teeemcee/13221 sliceedit: more icons for filling, clipping, blending, extra data, and s
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[Ohrrpgce] Steam Deck Walthros g_debug
Adam Perry via Ohrrpgce
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[Ohrrpgce] SVN: teeemcee/13220 sliceedit: Add slice type icons, drawn by Kiefkrack
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[Ohrrpgce] SVN: teeemcee/13219 sliceedit: Add Pan tool, plus right-dragging to pan always available
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[Ohrrpgce] SVN: teeemcee/13218 sliceedit: Improved mouse focus. The menu is now above the collection. A
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[Ohrrpgce] SVN: teeemcee/13217 Add four up/down/diagonal arrow icons to the default/builtin font, chr(1
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[Ohrrpgce] SVN: teeemcee/13216 Add MenuState.hit_test callback to allow menu items that don't stretch a
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[Ohrrpgce] SVN: teeemcee/13215 sliceedit: clicking on a slice in a collapsed subtree didn't work
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[Ohrrpgce] [ohrrpgce/ohrrpgce] Update LICENSE-binary.txt to include all notices (Issue #1258)
James Paige via Ohrrpgce
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[Ohrrpgce] [ohrrpgce/ohrrpgce] in menu editor, clicking/hovering is wrongly offset (Issue #1257)
James Paige via Ohrrpgce
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[Ohrrpgce] [ohrrpgce/ohrrpgce] Downgrade Mac Euphoria version to 4.0.5 (Issue #1256)
James Paige via Ohrrpgce
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[Ohrrpgce] [ohrrpgce/ohrrpgce] Upgrade Mac SDL2 framework (Issue #1255)
James Paige via Ohrrpgce