Hi all,
We appreciate all the feedback you have contributed to this topic.
After listening to the feedback and an internal discussion, we would
like to propose a minor change to the API for supporting scene
anti-aliasing. We intentionally choose not to expose the number of
samples and techniques used in this release, but this doesn't preclude
future addition when the time is right for more options. This change
will be tracked by RT-31878 (https://javafx-jira.kenai.com/browse/RT-31878):
Anti-aliasing API Change Proposal:
Constructors remove:
public Scene(Parent root, double width, double height, boolean
depthBuffer, boolean antiAliasing)
public SubScene(Parent root, double width, double height, boolean
depthBuffer, boolean antiAliasing)
Constructor add:
public Scene(Parent root, double width, double height, boolean
depthBuffer, SceneAntiAliasing antiAliasing)
public SubScene(Parent root, double width, double height, boolean
depthBuffer, SceneAntiAliasing antiAliasing)
Note:The antiAliasing argument will be used if the underlying graphics
driver has anti-aliasing support.
Where SceneAntiAliasing is an enum with the following entries at the
moment:
public enum SceneAntiAliasing {
DISABLED, // disables anti-aliasing
DEFAULT, // enables anti-aliasing using a default system setting
available that balances speed and quality
FASTEST, // enables anti-aliasing using minimum system setting
available that results in better frame rate
NICEST // enables anti-aliasing using maximum system setting
available that results in best visual quality
}
Thanks,
- Chien