> Enrico wrote:
> >
> > Hi there,
> >
> > I am looking forward to build an application
> >
> > that runs on a 2 point client-server base.
> >
> > While the client works on the scene management
> >
> > (add, remove objects, move camera, etc),
> >
> > the server should just render the two stereo viewports.
> >
> > Is it possible to have a multiviewport display with stereo support and
> > shadows?
> >
> > I understand that some time ago you added a ShadowViewport to openSG.
> >
> > Is it what I need?
> >
> Yes, and it works fine with a MultiDisplayClusterWindow.
> We are running our Cave with this and we have nice shadows.


How does that work with shadows? To calculate
the shadow map one node of the cluster has to have
all the geometry for the shadow map rendering. How's
then the shadow map transferred to the other nodes?
Isn't that a performance killer for clustering?

Regards,

  Toni


-------------------------------------------------------------------------
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to