Carsten
My fault. They were same file..
I dumped these two files now..
lime_scene.osb
lime_scene_no_materialmerge.osb
They are different now.
~Regards,
Aashish
On Wed, Jun 17, 2009 at 9:03 AM, Carsten Neumann <[email protected]>wrote:
> Hello Aashish,
>
> Aashish Chaudhary wrote:
> > On Tue, Jun 16, 2009 at 5:02 PM, Carsten Neumann
> > <[email protected] <mailto:[email protected]>> wrote:
> > uhm, now I'm a little confused, I thought they look the same? Why two
> > files then? What is the difference, if there is any (I mean how do
> they
> > look different, not the different ways they were created)?
> >
> >
> > >> I compiled my program with and without MaterialMerge graph op and I
> > dumped the the same scene using these two versions of my application.
> > When I did not use the graphop, all the materials shows up on the
> > geometries the way its supposed to. But when I used the graphop some of
> > the materials didnot show up on the same geometry.
>
> hm, I looked at both scenes side-by-side again and I can not see any
> difference in appearance. AFAICS they look fine except for some depth
> fighting (may be because of the near/far values the SimpleSceneManager
> chooses) and some triangles that seem to have the wrong winding.
>
> uhm, however, this is rather suspicious:
>
> 36535932 2009-06-16 15:07 lime_disabledopt_scene.osb
> 36535932 2009-06-16 15:13 lime_scene.osb
>
> both files have the exact same size...
>
> Cheers,
> Carsten
>
>
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