If I'm not wrong, 2 years ago or so, someone did a script for DAZ for exporting to BVH-SL format. I tested it and worked quite well. Unfortunately I didn't save the script on a safe place :-(
It was a message in the SL forums. Does anyone remember where to get that script? 2010/3/11, TaraDesoto <[email protected]>: > > My sources , we're not a discrete package that is distributed . My > sources are my collaborative contacts that I have assembled after many years > in virtual reality . I cant actually list the names of people that do > work for me since that would be unethical and thus not part of the corporate > culture that we keep . Another part of the source is my own work . > Animations are time consuming and I am tied up with some tasks with my grid > right now ... > > I am sorry if I confused some of you into thinking there was a package > out there that you could get . The sources I mentioned we're my compatriots > and myself... I simply found collaboration with others in the wider > community to be a better source than a package of some sort . > > IF you guys need animations , I can get them to you in bvh file format > but I would need to know what I am getting myself into , before I can commit > to a task . Please understand that it is going to take time to do some of > this task , depending on what you want . Motion capture animations are > probably not going to be part of a package so if you are looking for those > specifically , then im probably not going to be able to assist in that task > . > > > Since there is a great deal in this for us ( time , money) ... There > would have to be a barter made in order to secure the animations for your > grid(s) . If somebody out there reading this is willing to assist us > with information technology tasks and needs that we may have , we will > be more than willing to assist in any way that we can in return . But we > have too much work to do on our grid at this point in time , for us to give > freely of our time and talents . > > I am sorry for those that may have thought that there was something > available to them free . > > If some one out there is interested in seeing what kind of solution we can > be for your animations needs and If you are willing to donate some of your > time and talents to us in return for us donating some of our time and > talents to you , then please contact me via private email , since its > beyond the scope of this topic at that point . > > For those that are still interested , we will have to discuss what your > needs are before we can commit... I am probably only going to compile > Opensim human like animations at this time , so if you have a need for a > moving dragon you are probably out of luck ... You more than likely won't > be getting motion capture animations .... These are going to be hand made > creations that convey emotion in an SL context . > > > -- > View this message in context: > http://n2.nabble.com/Converting-the-Carnegie-Mellon-Animations-tp4693228p4717352.html > Sent from the opensim-users mailing list archive at Nabble.com. > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
